Difference between revisions of "Ninja"
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==Cross-Class Actions== | ==Cross-Class Actions== | ||
==Cross-Discipline Actions== | |||
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!colspan="3"|[[Miner]] | |||
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==Quests== | ==Quests== |
Revision as of 14:32, 29 August 2014
Ninja is a melee DPS job first introduced in E3 2014. It evolves from the class Rogue. Ninja, like rogue, dual-wields 2 blade/dagger weapons and utilizes various types of poisons. Ninja will also use different types of Mudras (Ninja hand signs) in correct combinations and orders to create Ninjutsu and cause desired effects. Players can fail these combinations.
In the battle, the main focus of Ninja is to use its Mudras? to create Ninjutsu correctly. It will not be as positionally focused as Monk.
- The weapons of Ninja is similar to that of Monk. It appears as two weapons but will only count as 1 item.
- Ninja is scheduled to be released on patch 2.4, before the expansion.
Requirement
- Level 30 Rogue
- Level 15 Pugilist or Thaumaturge ???
Actions
Cross-Class Actions
Cross-Discipline Actions
Botanist | Miner | ||||
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Action | Icon | Level | Action | Icon | Level |
Quests
Lore
Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.
Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.