Difference between revisions of "Stay for a Vile"

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{{Guildleve Infobox
{{Quest infobox
| title = Stay for a Vile
| description = As their name implies, vilekin are foul creatures who spread filth and disease. Not only are their constant buzzings a nuisance, but their bites can invoke all manner of blights and sicknesses. To protect the local fauna from these pests, the Trappers' League, with approval from Stillglade Fane, has not only issued an edict allowing the hunting of certain vilekin, but will pay good gil when presented with proof of extermination.
| image = Temperance guildleve1.jpg
| image = Temperance guildleve1.jpg
| Type = [[Battlecraft Leve]]
| quest-giver = Muriaule
| Category = [[Temperance]]
| location = Central Shroud
| Level = 1
| location-x = 23
| Classes = [[Disciples of War]] and [[Disciples of Magic|Magic]]
| location-y = 19
| Starting NPC = [[Muriaule]]
| type = Levequest
| NPC Location = [[Central Shroud]] - [[The Bannock]] (x23,y19)
| quest-line =
| Duration = 20m
| organization =
| Objective = Defeat all the targets in the locations specified., Locations visited: 0/4
| class =
| Enemies = [[Bark Weevil]]
| job =
| Description = As their name implies, vilekin are foul creatures who spread filth and disease. Not only are their constant buzzings a nuisance, but their bites can invoke all manner of blights and sicknesses. To protect the local fauna from these pests, the Trappers' League, with approval from Stillglade Fane, has not only issued an edict allowing the hunting of certain vilekin, but will pay good gil when presented with proof of extermination.
| level = 1
| Rewards = ??
| category = Temperance
| Experience = 61
| req-quest =
| Gil = 11
| req-items =  
| Company Seals =
| requirements = [[Disciples of War]] and [[Disciples of Magic|Magic]]
| Extra =  
| exp =  
}}
| gil =  
[[Stay for a Vile]] is a level 1 [[Battlecraft Leve]] [[Guildleve]] in [[Central Shroud]]. Players can start the levequest by talking to [[Muriaule]] in Central Shroud (x23,y19).
| reward(1-8) =  
==Objective==
| reward-opt(1-8) =  
| unlocks =  
| prev-quest =  
| next-quest =  
| patch = 2.0
| release =  
}} __NOTOC__
== Objective ==
*Defeat all the targets in the locations specified.
*Defeat all the targets in the locations specified.
*Locations visited: 0/4
*Locations visited: 0/4


==Tips and Tricks==
== Additional Information ==
[[Stay for a Vile]] is a level 1 [[Battlecraft Leve]] [[Guildleve]] in [[Central Shroud]]. Players can start the levequest by talking to [[Muriaule]] in Central Shroud (x23,y19).
 
== Tips and Tricks ==


[[Category:Battlecraft Leves]] [[Category:Muriaule]] [[Category:Temperance]]
[[Category:Battlecraft Leves]]

Revision as of 18:33, 30 June 2022

Levequest icon.png

Stay for a Vile

Temperance guildleve1.jpg
Quest giver
Muriaule
Location
Central Shroud (X:23, Y:19)
Category
Temperance
Level
1
Requirements
Disciples of War and Magic
Patch
2.0

As their name implies, vilekin are foul creatures who spread filth and disease. Not only are their constant buzzings a nuisance, but their bites can invoke all manner of blights and sicknesses. To protect the local fauna from these pests, the Trappers' League, with approval from Stillglade Fane, has not only issued an edict allowing the hunting of certain vilekin, but will pay good gil when presented with proof of extermination.

— In-game description

Objective

  • Defeat all the targets in the locations specified.
  • Locations visited: 0/4

Additional Information

Stay for a Vile is a level 1 Battlecraft Leve Guildleve in Central Shroud. Players can start the levequest by talking to Muriaule in Central Shroud (x23,y19).

Tips and Tricks