Difference between revisions of "Aggression"
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m (Clarification on the 11+ levels non-aggression. Level difference doesn't matter in unsynced duties) |
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In the overworld, aggressive creatures will not attack players 11+ levels higher than the creature's level. | |||
==Notes== | ==Notes== |
Revision as of 07:20, 21 April 2023
Aggression refers to the game mechanics behind attracting creatures towards players or friendly NPCs. In Final Fantasy XIV, a creature's aggression varies in type and rank.
Overview
There are two types of aggression behavior in the game:
- Passive: Passive creatures will not aggro on the player or other friendly NPCs, unless that creature is attacked. It's denoted by a light blue icon.
- Aggressive: Aggressive creatures will aggro on the player or other friendly NPCs as soon as they enter a specific aggro radius, or trigger other special conditions.[1] It's denoted by a yellow icon within a red triangle.
Creatures are also categorized by aggression rank. It refers to how strong a certain creature is (relative to its level), and range from rank 1 to 6, each with their own icon.
Rank | A-icon | P-icon | Examples |
---|---|---|---|
1 | Regular overworld enemies | ||
2 | Weak Dungeon enemies | ||
3 | Regular Dungeon enemies | ||
4 | Fate Bosses Elite Hunt Marks Strong overworld enemies | ||
5 | Dungeon mid-bosses | ||
6 | Dungeon, Trial, and Raid final bosses |
In the overworld, aggressive creatures will not attack players 11+ levels higher than the creature's level.