Difference between revisions of "A Chorus Slime"
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===Strategy=== | ===Strategy=== | ||
Slimes explode when they are damaged and that explosion will one-shot the sprites. In Act 1, simply fire {{ | Slimes explode when they are damaged and that explosion will one-shot the sprites. In Act 1, simply fire {{action icon|Water Cannon}}, {{action icon|Drill Cannons}} or any other ranged attack at the lava slime to set it off. Make sure you are a safe distance away before doing so. | ||
==Act 2== | ==Act 2== | ||
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*'''Vulnerabilities''': -- | *'''Vulnerabilities''': -- | ||
===Strategy=== | ===Strategy=== | ||
Use | Use {{action icon|Sticky Tongue}} to pull the Slimes behind the crates and to the Sprites and then move to a safe distance before firing {{action icon|Water Cannon}} or {{action icon|Drill Cannons}} to set them off. | ||
==Act 3== | ==Act 3== | ||
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==Optimizing== | ==Optimizing== | ||
Bring {{ | Bring {{action icon|Snort}}, {{action icon|Sticky Tongue}}, {{action icon|Sonic Boom}}, and {{action icon|Feather Rain}}. {{action icon|Snort}} is a cone knockback and does not deal damage to the Lava Slimes, allowing you to move multiple slimes in a single spellcast. {{action icon|Feather Rain}} is an excellent instant cast AoE detonator. |
Revision as of 16:18, 3 July 2023
A Chorus Slime
- Number
- 07
- Level
- 50
- Standard Time
- 3:30
- Ideal Time
- 2:40
- Act 1 Enemies
- Lava Slime, Ice Sprite
- Act 2 Enemies
- Ice Sprite, Lava Slime
- Act 3 Enemies
- Gladiatorial Node, Lava Slime
- Gil Reward
- 5,000
- Seals Reward
- 100
- Tomestones
- 80
- Next stage
- Bomb-edy of Errors
- Prev. stage
- Eye Society
- Patch
- 4.5
A Chorus Slime is a stage in The Masked Carnivale for Blue Mage, introduced in patch 4.5 with Stormblood.
Act 1
Enemies
Lava Slime
Ice Sprite
- Endurance: Above Average
- Strengths: Ice
- Weaknesses: Fire
- Vulnerabilities: All status effects, except Interrupt
Strategy
Slimes explode when they are damaged and that explosion will one-shot the sprites. In Act 1, simply fire Water Cannon, Drill Cannons or any other ranged attack at the lava slime to set it off. Make sure you are a safe distance away before doing so.
Act 2
Enemies
Ice Sprite
- Endurance: Above Average
- Strengths: Ice
- Weaknesses: Fire
- Vulnerabilities: All status effects, except Interrupt
Lava Slime
Strategy
Use Sticky Tongue to pull the Slimes behind the crates and to the Sprites and then move to a safe distance before firing Water Cannon or Drill Cannons to set them off.
Act 3
Enemies
Gladiatorial Node
- Endurance: High
- Strengths: -
- Weaknesses: Thunder
- Vulnerabilities: --
Lava Slime
Strategy
When approached, the towers will set off an explosion that will deal high damage (~2k) unless you are hiding behind the wall. As in Act 2, use Sticky Tongue to bring the 3 slimes to the tower and then set them off. Rinse and repeat for the second tower.
Walls do not block slime explosions. Stay a safe distance away.
Optimizing
Bring Snort, Sticky Tongue, Sonic Boom, and Feather Rain. Snort is a cone knockback and does not deal damage to the Lava Slimes, allowing you to move multiple slimes in a single spellcast. Feather Rain is an excellent instant cast AoE detonator.