Difference between revisions of "Neverreap"

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==Bosses==
==Bosses==
===Nunyenunc===
Avoid '''Feather Squall''' AoE.
Boss will disappear and area will be covered in mist, players must run around the edge to find '''Nunyenunc's Shadow''' and kill it.
Kill Nunyeninc's Feathers ASAP, they will explode dealing damage and inflict Vulnerability Up.
===Canu Vanu===
'''Morrowcloud''' targets random player and inflicts Bleed, healer needs to cleanse this.
'''Sacred Totem''' marks players, they will drop a totem in their place, a few seconds later, he will cast '''Totem Chant''', a big purple circle will spawn in a random place, any Totems need to carried out of this circle.
* If a totem is inside the circle when the cast is finished, it will turn into a ''Canu Vanu's Totem'' and make the boss immune, kill it.
===Waukkeon===
Marks a random player, they will spawn an add called ''Divine Mist'', ignore it for now.
Several ''Divine Gale'' will spawn and boss will start rushing around the area dealing damage to anyone in it's path. Kill the Mists then the Gales.
When all adds are dead, boss will cast '''Turbine''', a party-wide AoE and knockback. Everyone needs to stack next to the boss where a largest area is behind them (i.e. If boss is on the west side, they should stack next to boss so they get knocked back east.) You can get knocked off and you can not get resurrection if you do.
Tornado's will also spawn and roam around dealing damage and knocking anyone into the air that touches them.
* Use Limit Break 2 as soon as possible due to Tornado's.
''Have fun with this fight casters.''


==Loot==
==Loot==

Revision as of 01:52, 23 June 2015

Template:Dungeon Infobox "Sonu Vanu, chief of the Zundu, faces a tempestuous predicament. Already facing an upwind battle to shelter his people from the warlike Vundu, his mask─the traditional symbol of power in Vanu Vanu society─has grown old and worn. Should it crack, and his authority with it, the peaceful tribe would be powerless to stave off the coming storm. Venture into Neverreap─the sacred isle of the Vanu Vanu that has been overrun by the Vundu and the vicious beasts in their thrall─and emerge with the scale of a mighty waukkeon, that the sun might shine on the Zundu once more!" — Game Description

Unlock

Objectives

  • Arrive at the God who Whispers: 0/1
  • Arrive at the Wind that Summons: 0/1
  • Arrive at the Cloud that Laughs: 0/1
  • Defeat the waukkeon: 0/1

Bosses

Nunyenunc

Avoid Feather Squall AoE.

Boss will disappear and area will be covered in mist, players must run around the edge to find Nunyenunc's Shadow and kill it.

Kill Nunyeninc's Feathers ASAP, they will explode dealing damage and inflict Vulnerability Up.

Canu Vanu

Morrowcloud targets random player and inflicts Bleed, healer needs to cleanse this.

Sacred Totem marks players, they will drop a totem in their place, a few seconds later, he will cast Totem Chant, a big purple circle will spawn in a random place, any Totems need to carried out of this circle.

  • If a totem is inside the circle when the cast is finished, it will turn into a Canu Vanu's Totem and make the boss immune, kill it.

Waukkeon

Marks a random player, they will spawn an add called Divine Mist, ignore it for now.

Several Divine Gale will spawn and boss will start rushing around the area dealing damage to anyone in it's path. Kill the Mists then the Gales.

When all adds are dead, boss will cast Turbine, a party-wide AoE and knockback. Everyone needs to stack next to the boss where a largest area is behind them (i.e. If boss is on the west side, they should stack next to boss so they get knocked back east.) You can get knocked off and you can not get resurrection if you do.

Tornado's will also spawn and roam around dealing damage and knocking anyone into the air that touches them.

  • Use Limit Break 2 as soon as possible due to Tornado's.

Have fun with this fight casters.

Loot

Images

Template:Dungeons