Endwalker content

Difference between revisions of "Another Mount Rokkon"

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===The Single Step===
===The Single Step===
There are three groups of enemies in this room.
There are three groups of enemies in this room.
*'''Shishu Yuki''' - A lone enemy that will begin patrolling the room upon engaging the first enemy. It has a buff that significantly increases its damage dealt and reduces damage received until the '''Shishu Raiko''' and y are defeated. While its buff is active, if aggroed by sight or being hit by any attack from players, it will instantly kill any party member with its auto-attacks. Defeating the other enemies will remove the buff and make it manageable to fight.
*'''Shishu Yuki''' - A lone enemy that will begin patrolling the room upon engaging the first enemy. It has a buff that significantly increases its damage dealt and reduces damage received until the '''Shishu Raiko''' and '''Shishu Fuko''' are defeated. While its buff is active, if aggroed by sight or being hit by any attack from players, it will instantly kill any party member with its auto-attacks. Defeating the other enemies will remove the buff and make it manageable to fight.
**It will initially walk south then do a 360 degree loop clockwise around the room, then back to the middle. While in the middle, it will raise one of its arms and do either '''Left Swipe''' or '''Right Swipe''', a telegraphed half-room AoE. Afterwards, it will head north again, turn left, and keep looping around the room in a "figure-8" pattern.
**It will initially walk south then do a 360 degree loop clockwise around the room, then back to the middle. While in the middle, it will raise one of its arms and do either '''Left Swipe''' or '''Right Swipe''', a telegraphed half-room AoE. Afterwards, it will head north again, turn left, and keep looping around the room in a "figure-8" pattern.
**Jobs with large AoE attacks (e.g., {{DNC}} [[dancer]] and {{DRG}} [[dragoon]]) should be especially careful not to accidentally aggro the Yuki.
**Jobs with large AoE attacks (e.g., {{DNC}} [[dancer]] and {{DRG}} [[dragoon]]) should be especially careful not to accidentally aggro the Yuki.

Revision as of 02:40, 10 August 2023

See also: Mount Rokkon and Another Mount Rokkon (Savage)

Criterion Dungeon.png

Another Mount Rokkon

Another mount rokkon.png
Level
90
Item Level
640 (Sync: 665)
Difficulty
Extreme
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Duty Finder
V&C Dungeon Finder
Tomestones
Patch
6.45

Delighted beyond measure to hear tell of the mononoke haunting Mount Rokkon, Osmon cannot help but speculate upon the nature of spirits—and what should result were they to grow more powerful than nature is wont to allow...

— In-game description

Another Mount Rokkon is a level 90 criterion dungeon introduced in patch 6.45 with Endwalker.

Objectives

  1. Clear the Single Step: 0/1
  2. Defeat Shishio: 0/1
  3. Clear the Clever Roost: 0/1
  4. Defeat Gorai the Uncaged: 0/1
  5. Defeat Moko the Restless: 0/1

Enemies

There are two rooms with "trash mobs" in this dungeon. Each room will be sealed 15 seconds after engaging the first enemy, similar to a boss room. If the party wipes before defeating all the enemies in a room, they will all respawn. Being hit by any avoidable AoEs will inflict a stack of Vulnerability Up icon1.png Vulnerability Up.

The Single Step

There are three groups of enemies in this room.

  • Shishu Yuki - A lone enemy that will begin patrolling the room upon engaging the first enemy. It has a buff that significantly increases its damage dealt and reduces damage received until the Shishu Raiko and Shishu Fuko are defeated. While its buff is active, if aggroed by sight or being hit by any attack from players, it will instantly kill any party member with its auto-attacks. Defeating the other enemies will remove the buff and make it manageable to fight.
    • It will initially walk south then do a 360 degree loop clockwise around the room, then back to the middle. While in the middle, it will raise one of its arms and do either Left Swipe or Right Swipe, a telegraphed half-room AoE. Afterwards, it will head north again, turn left, and keep looping around the room in a "figure-8" pattern.
    • Jobs with large AoE attacks (e.g., Dancer frame icon1.png dancer and Dragoon frame icon.png dragoon) should be especially careful not to accidentally aggro the Yuki.
  • Shishu Furutsubaki x 2, Shishu Raiko (east) - The party should engage this pack first. The tank should pull the Raiko to the southeastern part of the room, near the entrance, but not to the corner.
    • Bloody Caress (Furutsubaki): A telegraphed conal AoE.
    • Disciples of Levin (Raiko): A briefly telegraphed point-blank AoE. The party should dodge to the southeast corner.
    • Barreling Smash (Raiko): A non-tank is marked with an orange overhead marker. The Raiko will then charge at them with a briefly telegraphed line AoE that will reduce anyone hit to 1 HP. The tank needs to avoid being hit with the AoE as they will instantly die from auto-attacks.
    • Howl (Raiko): Moderate partywide damage that should be mitigated. The player hit with Barreling Smash needs to be healed in time for this attack.
    • Master of Levin (Raiko): A briefly telegraphed donut AoE with inside its hitbox safe.
    • By this point the Yuki will begin nearing the party in its patrol, so the party should begin move to the southwest corner and defeat these enemies as fast as possiblie.
  • Red Shishu Penghou x 2, Shishu Fuko (west) - The party should engage this pack after defeating the east one.
    • Tornado (Penghou): A telegraphed circular AoE aimed at a random player.
    • Scythe Tail (Fuko): A briefly telegraphed point-blank AoE. The party should dodge to the southeast corner.
    • Twister (Fuko): Stack marker on a random player.
    • Crosswind (Fuko): Partywide damage and a briefly telegraphed knockback from the Fuko. This knockback can be prevented with knockback immune. Otherwise, ensure not to be knocked back to the Yuki.
  • Once the other enemies are defeated, it is safe to engage the Yuki, who is straightforward to fight. It will use Left Swipe or Right Swipe, so dodge accordingly.

The Clever Roost

Bosses

Failing any boss mechanic will result in a Damage Down icon1.png Damage Down debuff.

Aggressive difficulty r6.png Shishio

Aggressive difficulty r6.png Gorai the Uncaged

Aggressive difficulty r6.png Moko the Restless

Loot

Another Mount Rokkon uses personal loot, so players have to be sure to click and loot the chest themselves.

Gold Coffer (small).png Treasure Coffer

Name Type Item Level Rarity Quantity
Shishu Coin.png Shishu Coin Currency N/A ABasic 4
Shishioji flute icon1.png  Shishioji Flute Other N/A ABasic 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
Moving a mountain icon1.png  Moving a Mountain 10 Complete the criterion dungeon Another Mount Rokkon. - 6.45
Mapping the realm another mount rokkon icon1.png  Mapping the Realm: Another Mount Rokkon 10 Discover every location within Another Mount Rokkon. - 6.45

Images

Dungeon Images