Difference between revisions of "Ruin III"
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| req-quest = A Miner Negotiation | | req-quest = A Miner Negotiation | ||
| traits = Ruin Mastery II, Ruin Mastery IV | | traits = Ruin Mastery II, Ruin Mastery IV | ||
| actions = Ruin II, Dreadwyrm Trance, Astral Impulse | | actions = Ruin II, Aethercharge, Dreadwyrm Trance, Astral Impulse, Summon Bahamut | ||
| targeting = enemy | | targeting = enemy | ||
| release = heavensward | | release = heavensward | ||
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==Notes== | ==Notes== | ||
*Potency is 300 prior to learning {{action icon|Ruin Mastery IV}}. | *Potency is 300 prior to learning {{action icon|Ruin Mastery IV}}. | ||
*Potency is 360 when {{action icon|Aethercharge}} is active and 350 when it is active prior to learning Ruin Mastery IV. | |||
*Action changes to {{action icon|Astral Impulse}} when {{action icon|Dreadwyrm Trance}} is active. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> |
Revision as of 04:29, 23 February 2024
- This article is about the PvE action. For the PvP action, see Ruin III (PvP).
Ruin III
“Deals unaspected damage with a potency of 310.
— In-game description
Ruin III is an action unlocked by questing at level 54. It is available for Summoner.
Related traits
- Ruin Mastery II (Lv. 54) - Upgrades Ruin II to Ruin III.
- Ruin Mastery IV (Lv. 84) - Increases the potency of Ruin III to 310, Ruby Rite to 510, Topaz Rite to 330, and Emerald Rite to 230.
Related actions
Notes
- Potency is 300 prior to learning Ruin Mastery IV.
- Potency is 360 when Aethercharge is active and 350 when it is active prior to learning Ruin Mastery IV.
- Action changes to Astral Impulse when Dreadwyrm Trance is active.