Difference between revisions of "Pick-up Sticks"
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* After success of this FATE, you can follow the NPCs to the spawn location of {{questlink|fate|Flowering Nightshade}}. | * After success of this FATE, you can follow the NPCs to the spawn location of {{questlink|fate|Flowering Nightshade}}. | ||
== | ==FATE Chain Information== | ||
{{#lsth:Deadly Nightshade|FATE Chain Information}} | |||
# | |||
==Dialogue== | ==Dialogue== |
Revision as of 03:02, 27 February 2024
Pick-up Sticks
- Starting NPC
- Crystarium Botanist
- Location
- Lakeland (X:21.8, Y:24.1)
- Level
- 71
- Duration
- 15 min
- Experience
- 48,924
- Gil
- 142
- Gemstones
- 12
- Prev FATE
- Creeping Nightshade
- Next FATE
- Flowering Nightshade
- Patch
- 5.0
“The efforts of a logger come to harvest timber for vital construction in the Crystarium have been stymied by territorial triffids. For an experienced hero, however, retrieving the fallen lumber should be as child's play.
— In-game description
Pick-up Sticks is a level 71 FATE spawned in Lakeland.
Walkthrough
- A Level 71 Crystarium Botanist will appear on the map around 21, 24.
- Speak to them to spawn the FATE.
- Deliver 18 lumber to the botanist to win.
- Collect the lumber from the interactive objects and/or slaying the Violet Triffids that spawn with the FATE.
- After success of this FATE, you can follow the NPCs to the spawn location of Flowering Nightshade.
FATE Chain Information
This is part of a chain of several "Nightshade" FATEs that spawn in Lakeland. This 7-part chain awards an achievement for completing the final FATE.
- Creeping Nightshade (x:10.3, y:22.1)
- Pick-up Sticks (x:21.8, y:24.1), started by Crystarium Botanist
- Flowering Nightshade (x:24.1, y:26.2)
- Looming Nightshade (x:8.6, y:9.8)
- Subtle Nightshade (x:25.6, y:12.8), started by (Artless Dodger). Note: Spawning may fail (causing chain reset) because it shares a location with Economic Peril
- Toxic Nightshade (x:17.6, y:12.0)
- Deadly Nightshade (x:17.6, y:12.0) — Awards Not Today achievement
Dialogue
Crystarium Botanist: Alack, the timber is fighting back!
When you speak to the Crystarium Botanist:
Crystarium Botanist: O stranger, hear my plea! The trees have turned, and logger becomes logee! The poets were right─my hubris has undone me!
Gather the lumber in the hope that it will quiet the man?
If you say no:
Crystarium Botanist: Alas and woe, woe is me! If only someone would prune these infernal triffids, these vexatious trees!
If you say yes:
Crystarium Botanist: You shall gather the timber for me, you decree? Ah, such noble charity! The fruits of my labor can be collected from the forest floor, you see─though hacking up a triffid would be just as effective, probably.
Crystarium Botanist: Alas and woe, woe is me, I─ Oh, timber! That will do nicely, thank you. Crystarium Botanist: I don't suppose I might trouble you for a few more lengths of the stuff, while you're here? I could ask in verse, if that helps...
Crystarium Botanist: Boughs tremble, but speak not of the gentle breeze─ Aha, more timber! Thank you, fair stranger. Crystarium Botanist: Yes, this amount of wood should more than suffice. You are as a hero in one of the epics of eld! An epic involving an abundance of splinters. Crystarium Botanist: At last does the harvest to my humble hands return! Methinks anon I shall adjourn. ...Hm, that one's a bit much, isn't it?
Elven Dialogue during the Series
After beating back the Elven brigands:
Elven Brigand/Burglar/Smuggler/Thief/: Take your “victory.” Just remember, you'll never be safe.
Elven Brigand/Burglar/Smuggler/Thief/: There's nowhere in this world you can run.
Elven Brigand/Burglar/Smuggler/Thief/: Just know that you will never have won.
Elven Brigand/Burglar/Smuggler/Thief/: But don't think your petty heroism will save you.