Difference between revisions of "Macro"
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<td class="contents-table2TD1">Uses an action on a specified target. | <td class="contents-table2TD1">Uses an action on a specified target. | ||
<br>This cannot be used with actions you have not yet learned, or when restricted by other factors.</td> | <br>This cannot be used with actions you have not yet learned, or when restricted by other factors.</td> | ||
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<tr> | |||
<td class="contents-table2TH2 txtCenter"> /macroicon [action name]</td> | |||
<td class="contents-table2TD1">Changes icon with ability name and displays the cooldown spiral.</td> | |||
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<td colspan="2">Display whether priority input is enabled or disabled when no subcommand is specified.</td> | <td colspan="2">Display whether priority input is enabled or disabled when no subcommand is specified.</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
</td> | </td> |
Revision as of 16:22, 11 September 2013
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.
Creating Macros
- Open main menu
- Take the User Macro Option
- Select the macro number you wish to modify
- Name the Macro
- Select the Macro Icon
- Add the script to the Macro
The Macro can then be dragged from the Macro UI to the Hotbar
List of Commands
This section is largely incomplete and is in need of detailing.
Text Commands
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.
Chat
Command | Help |
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/say(/s) [mes.] | Sends a message to all PCs within a small radius. The message will not be displayed if a PC has their [Say] chat filter turned on. Typing /say or /s without a message switches the default chat mode to [Say]. |
/shout(/sh) [mes.] | Sends a message to a specific PC within the same World. This message cannot be seen by other PCs. Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell]. |
/tell(/t) [PC_name] [mes.] | Sends a message to a specific PC within the same World. This message cannot be seen by any other PCs. Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell]. |
/party(/p) [mes.] | Sends a message to all members of your current party, regardless of their location. Typing /party or /p without a message switches the default chat mode to [Party]. |
/linkshell(/l) [mes.] | Sends a message to all members of your active linkshell, regardless of their location. Typing /linkshell or /l without a message switches the default chat mode to [Linkshell]. |
/echo(/e) [mes.] | Displays a message that only you can see. |
/chatmode(/cm) [chat mode] | Set the default chat mode.
>>Example: If no chat mode is specified, the current default setting will be displayed. |
Actions
Command | Help | ||||||||
/action(/ac) [action name] [target] | Uses an action on a specified target.
This cannot be used with actions you have not yet learned, or when restricted by other factors. |
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/macroicon [action name] | Changes icon with ability name and displays the cooldown spiral. | ||||||||
/recast [action name] | Displays time remaining until the specified action can be used again. | ||||||||
/equipaction(/eaction) [slot] [action name] |
Equips an action to a specified slot.
If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30. |
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/actionqueue(/aq) [subcommand] | Toggle the priority input feature for actions.
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/actioncancel(/acan) [subcommand] | Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.
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Targeting
Command | Help | ||||||||||
/targetmode(/tmode) [subcommand] | Toggle between targeting modes.
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/battletargetmode(/btmode) [subcommand] | Toggle targeting mode only for enemies that are engaged.
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/directtarget(/dtar) [subcommand] | Toggle direct targeting on/off.
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/targetpc | Targets the closest PC within a certain radius. | ||||||||||
/targetnpc | Targets the closest NPC or enemy within a certain radius. | ||||||||||
/targetenemy(/tenemy) | Target the closest enemy. | ||||||||||
/battletarget(/bt) | Target the nearest engaged enemy. | ||||||||||
/lockon | Locks on to a target.
Reenter the command to toggle the lock off. |
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/autolockon(/autolock) [subcommand] | Automatically lock onto targets.
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/assist(/as) [player] | Targets the target of a PC specified by a ‹t› or ‹p#› macro. | ||||||||||
/subtarget(/st) [subcommand] | Toggles subtargeting when executing commands directly from the action bar.
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/facetarget(/ft) | When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt. |
Equipment
Command | Help | ||||||||||
/equip [slot] [item name] | Equips an item to a specified slot.
>>Gear Slots: main, sub, throwing, pack, pouch, head, body, shirt, legs, garment, hands, feet, waist, neck, ears, wrists, R.finger, L.finger. |
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/display [slot] [subcommand] | Toggle the display of gear in the head or main hand slots.
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/job [subcommand] | Toggle the job associated with your current class.
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Party
Command | Help | ||||||||||
/partycmd(/pcmd) [subcommand] | Executes various party commands.
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/join | Accepts a party invite. | ||||||||||
/decline | Declines a party invite. |
UI Display
Command | Help | ||||||||||
/actionbar(/abar) [subcommand] | Toggle action bar display method.
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/actionbarhelp(abarhelp) [subcommand] | Display pop-up help text for action bars.
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/targetcursor(/tcursor) [subcommand] | Set the default position of the target cursor.
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/names [subcommand] | Turns all name displays on/off.
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/enemylevel(/elevel) [subcommand] | Display levels below enemies’ names.
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/enemyicon(/eicon) [subcommand] | Display active and non-active icons for enemies.
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/enmity(/enm) [subcommand] | Display enemy enmity icons.
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/away [subcommand] | Changes your online status to Away.
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/countdown(/count) [value] | Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). Countdown length is 5 seconds when no value is specified.
* Words and numbers displayed will not appear in screenshots.
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Menus
Command | Help |
/loot | Opens your Loot List. |
/friendlist(/flist) | Opens your Friend List. |
/blacklist(/blist) | Displays your blacklist. |
/map | Opens the current area map. |
/supportdesk(/helpdesk) | Opens the Help Desk menu. |
/logout | Begins the logout process. |
/shutdown | Log out and exit the game. |
Configuration
Command | Help | ||||||||
/shadow [subcommand] | Toggle the display of character shadows.
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/dusteffect(/dust) [subcommand] | Toggle the display of graphic effects left by characters feet.
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/physics [subcommand] | Toggle realistic physics effects.
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/profanity [subcommand] | Toggle the profane language filter.
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/scrollingbattletext(/sbt) [subcommand] | Toggle the display of damage and other combat information.
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/extendeddraw(/edraw) [subcommand] | Extend the range at which graphics are drawn.
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/textclear(/tc) [number 1–2] [subcommand] | Toggle the text auto-hide feature for the designated log window (1 or 2). Text will be hidden after 60 seconds.
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/camera(/cam) [subcommand] | Set the current camera position as default when no subcommand is specified.
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/uilock [subcommand] | Prevents movement or resizing of UI elements.
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/macrobar(/mbar) [subcommand] | Toggle the continuous display of the macro bar.
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/uihelp [subcommand] | Display pop-up help text for each UI element.
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Player Search
Command | Help | ||||
/search(/who) Search condition 1 search condition 2, etc. | Search for players using the designated conditions. Results are displayed in the player search interface.
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Other
Command | Help | ||||||||
/? /[command_name] | Gives a detailed explanation of specified command. Abbreviations can be used.
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/wait [wait time] | A macro command for adjusting the pause between commands.
If the wait time amount is over 60, it will be counted as 0. |
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/battlemode(/bm) [subcommand] | Toggles between active and passive mode.
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/item [item name] [target name] | Uses an item on the specified target.
Cannot be used with items that are not in your inventory, or when restricted by other factors. |
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/marking(/enemysign) [number (1–8)] [target] |
Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8.
>>Example: /enemysign 1(Set sign type 1 on target.) |
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/automove | Continue walking/running in the current direction you are moving.
Move in the opposite direction to cancel. |
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/check [target name] | Checks targeted player. | ||||||||
/clock | Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests. | ||||||||
/random(/dice) [value] | Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.
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/equiplinkshell(/el) [subcommand] | Activate the desginated linkshell.
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Emotes
* | Using the motion subcommand together with any emote other than those formed with the /emote command will display the physical action only, with no accompanying message in the log. |
Special
Command | Help | ||||||||
/sit (/lounge) [subcommand] | Certain emotes have special sitting equivalents. Also sits your character in a chair if the chair is nearby.
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Salutations
Command | Help |
/bow | Perform a bow. |
/grandcompanysalute (/gcsalute) | Perform your Grand Company's salute. * Cannot be performed by those of Recruit rank. |
/goodbye | Bid farewell. |
/kneel | Kneel in respect. |
/salute | Perform a salute. |
/wave | Wave your hand. |
/welcome | Make a welcoming gesture. |
Emotes & Signs
Command | Help |
/blowkiss | Blow a kiss. |
/cheer | Cheer enthusiastically. |
/congratulate | Offer congratulations. |
/me | Motion to yourself. |
/deny | Strongly disagree. |
/no | Disagree. |
/pray | Offer solemn words of prayer to the Twelve or whatever gods it is you keep. |
/psych | Psych yourself up. |
/think | Become lost in thought. |
/thumbsup | Strongly agree. |
/yes | Nod in approval. |
Actions & Movements
Command | Help |
/airquotes | Make air quotes.
* Motion not accompanied by a log message.
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/clap | Applaud. |
/dance | Start dancing. |
/doze | Start dozing off. |
/grovel | Fall to your knees in unworthiness. |
/pose | Strike a pose. |
/stagger | Stagger for a moment. |
/stretch | Stretch. |
/surprised | Act surprised. |
Signals & Instructions
Command | Help |
/beckon | Make a beckoning motion. |
/examineself | Admire yourself. |
/lookout | Scan the area. |
/point | Point at something. |
/poke | Make a poking gesture. |
Positive Reactions
Command | Help |
/blush | Blush with embarrassment. |
/chuckle | Chuckle in amusement. |
/comfort | Make a consoling gesture. |
/happy | Display extreme happiness. |
/joy | Express joy. |
/laugh | Burst out laughing. |
/rally | Give encouragement. |
/soothe | Make a comforting gesture. |
Negative Reactions
Command | Help |
/angry | Be angry. |
/cry | Break into tears. |
/disappointed | Convey utter disappointment. |
/doubt | Appear doubtful. |
/fume | Express disappointment. |
/furious | Be furious. |
/huh | Express confusion. |
/panic | Start to panic. |
/shocked | Act shocked. |
/shrug | Shrug. |
/sulk | Wallow in self-pity. |
/upset | Express disgust. |
Placeholders
The following placeholder commands are also available for chatting and text commands.
Targeting Placeholders
Command | Help |
<t> | Displays current target name. |
<me> | Displays your character's name. |
<p0> | Party Member 0. Displays your character's name. |
<p1> | Party Member 1. Displays name of first party member in list. |
<p2> | Party Member 2. Displays name of second party member in list. |
<p3> | Party Member 3. Displays name of third party member in list. |
<p4> | Party Member 4. Displays name of fourth party member in list. |
<p5> | Party Member 5. Displays name of fifth party member in list. |
<p6> | Party Member 6. Displays name of sixth party member in list. |
<p7> | Party Member 7. Displays name of seventh party member in list. |
<st> | Subtarget. |
<stpc> | Displays available PC subtargets. |
<stnpc> | Displays available NPC subtargets. |
<stenemy> | Displays available engageable enemy subtargets. |
<stenmity> | Displays available engaged enemy subtargets. |
<stparty> | Displays available party member subtargets. |
<lastat> | Displays the last enemy that attacked you. |
Non-Targeting Placeholders
Command | Help |
---|---|
<hp> | Displays current HP and maximum HP. Example: 150/200 |
<hpp> | Displays current HP as a percentage. Example: 75% |
<mp> | Displays current MP and maximum MP. Example: 75/100 |
<mpp> | Displays current MP as a percentage. Example: 75% |
<tp> | Displays current TP. Example: 3000 |
<lastst> | Displays name of last subtarget. |
<pos> | Display’s coordinates of current location. |
<sign0> | Displays ally sign 0. |
<sign1> | Displays ally sign 1. |
<sign2> | Displays ally sign 2. |
<sign3> | Displays ally sign 3. |
<sign4> | Displays ally sign 4. |
<sign5> | Displays ally sign 5. |
<sign6> | Displays ally sign 6. |
<sign7> | Displays ally sign 7. |