Difference between revisions of "Spirithold Broken"

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(Created page with "File:Mainscenarioquest.pngMain Scenario Quest {{Quest | QuestGiver = Galfrid - Central Shroud (x23, y19) | Requirements = Level 9 | Items = | Exp = 1620 | Gil...")
 
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| Reward = [[file:earth shard icon1.png|link=Earth Shard]]
| Reward = [[file:earth shard icon1.png|link=Earth Shard]]
| OptReward = [[file:bronze sallet icon1.png|link=Bronze Sallet]], [[file:amateurs hempen coif icon1.png|link=Amateur's Hempen Coif]], [[file:allagan bronze piece icon1.png|link=Allagan Bronze Piece]]
| OptReward = [[file:bronze sallet icon1.png|link=Bronze Sallet]], [[file:amateurs hempen coif icon1.png|link=Amateur's Hempen Coif]], [[file:allagan bronze piece icon1.png|link=Allagan Bronze Piece]]
| PrevQuest = [[An Eft for Effort]]
| PrevQuest = [[A Soldier's Breakfast]]
| NextQuest = [[On to Bentbranch]]
| NextQuest = [[On to Bentbranch]]
}}
}}

Revision as of 19:01, 25 September 2015

Mainscenarioquest.pngMain Scenario Quest Template:Quest

Walkthrough

???

Steps

  • Rescue the missing conjurers and Wood Wailers.
  • Rescue the Hearer.
  • Return to Griania and speak with Miounne

Journal

  • Galfrid, chief instructor at the Bannock, would entrust you with the task of investigating Spirithold.
  • You learn that a party of conjurers and their Wood Wailer escort were attacked by a towering shadow while performing a sacred rite inside Spirithold. Report to Alestan, who stands guard at the dungeon's entrance, and request further orders.
  • While the majority of those who entered Spirithold have been evacuated, two conjurers, three Wood Wailers, and the Hearer remain unaccounted for. Locate the missing, and rescue any survivors.
  • Only the Hearer remains, somewhere in the dungeon's depths. Find him and ensure that he leaves Spirithold alive.
  • You encounter a mysterious masked mage who unleashes a clay golem upon you. After a desperate struggle, you manage to dispatch the automaton just as Yda and Papalymo arrive, their presence triggering yet another inexplicable vision inside your mind. Though your soul cries out for answers, this is neither the time nor place to ask questions. Report to Alestan outside Spirithold.
  • Alestan listens intently as you recount all that unfolded within Spirithold. Understandably concerned, the Wood Wailer promises to investigate the masked mage, and bids you return to Gridania and speak with Miounne.
  • Safely back in Gridania, you relate your tale to Miounne, only for her to forbid you from repeating the story to others. What strange forces could be at work in the Twelveswood? Such matters are best left to the Hearers, it would seem. For now, take advantage of Miounne's introduction to guildleves, as well as her offer of guild accommodations, and prepare yourself for future adventures.