Difference between revisions of "Wood Wailer Sentry"
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(Added Hyrstmill dialogue. Removed "Small Talk" wording as there's no Small Talk option prior to seeing these dialogues, so it feels kind of unnecessary.) |
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==Dialogue== | ==Dialogue== | ||
===Mirror Planks | ===[[The Mirror Planks]]=== | ||
I love the view of the Mirror from here. The bustle of folk, the tranquility of the water... Dear would I sell my life to protect this. | '''Wood Wailer Sentry:''' I love the view of the Mirror from here. The bustle of folk, the tranquility of the water... Dear would I sell my life to protect this. | ||
===Bentbranch | ===[[Bentbranch Meadows]]=== | ||
'''Wood Wailer Sentry:''' [[Chocobo]]s are the key to supply transport, and Bentbranch Meadows raises a fine flock. Going south? Be prepared to fight─and to run. Some beasts that cannot be overcome can still be outrun. | |||
===Dunstan's Spire | ===[[Dunstan's Spire]]=== | ||
You are always welcome at Dunstan's Spire, humble as it is. Stay awhile and rest your weary feet. | '''Wood Wailer Sentry:''' You are always welcome at Dunstan's Spire, humble as it is. Stay awhile and rest your weary feet. | ||
===[[Hyrstmill]]=== | |||
'''Wood Wailer Sentry:''' You can't be too careful of [[Ixal]] around here. It wouldn't take much more than a well-aimed peck to take Hyrstmill, when it comes down to it. | |||
[[Category:NPCs]] [[Category:Patch 2.0 NPCs]] | [[Category:NPCs]] [[Category:Patch 2.0 NPCs]] |
Latest revision as of 18:39, 12 August 2024
Wood Wailer Sentry
- Level
- 35
- Zone
- Central Shroud (27,24)
Wood Wailer Sentry is an Elezen found in Central Shroud.
Quests Started
Quest | Type | Level | Quest Giver |
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Quests Involved In
Quest | Type | Level | Quest Giver |
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FATEs Involved In
Dialogue
The Mirror Planks
Wood Wailer Sentry: I love the view of the Mirror from here. The bustle of folk, the tranquility of the water... Dear would I sell my life to protect this.
Bentbranch Meadows
Wood Wailer Sentry: Chocobos are the key to supply transport, and Bentbranch Meadows raises a fine flock. Going south? Be prepared to fight─and to run. Some beasts that cannot be overcome can still be outrun.
Dunstan's Spire
Wood Wailer Sentry: You are always welcome at Dunstan's Spire, humble as it is. Stay awhile and rest your weary feet.
Hyrstmill
Wood Wailer Sentry: You can't be too careful of Ixal around here. It wouldn't take much more than a well-aimed peck to take Hyrstmill, when it comes down to it.