Heavensward content

Difference between revisions of "Collective Unconscious"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
(→‎Notes: explaining the 3 buff icons given, and what "channeling" means)
Line 16: Line 16:
==Notes==
==Notes==
* This action gives 3 buff icons:
* This action gives 3 buff icons:
** Wheel of Fortune (15s): This is the 15s regen, and still persists even if the zone is exited.
** [[File:Wheel of fortune icon.png|link=]] Wheel of Fortune (15s): This is the 15s regen, and still persists even if the zone is exited.
** Collective Unconscious (18s): This is the timer for the zone. If you move, then this buff and the zone disappears.
** [[File:Collective unconscious icon1.png|link=]] Collective Unconscious (18s): This is the timer for the zone. If you move, then this buff and the zone disappears.
** Collective Unconscious (5s): This is the 5s damage reduction. This gets applied upon entering the zone, and persists even if the zone is exited. If you stay in the zone, then the 5s timer gets refreshed every 3s.
** [[File:Collective unconscious icon2.png|link=]] Collective Unconscious (5s): This is the 5s damage reduction. This gets applied upon entering the zone, and persists even if the zone is exited. If you stay in the zone, then the 5s timer gets refreshed every 3s.
* It is generally not necessary to stand still for the action's entire duration (also known as "channeling") - just set up the regen (15s) and damage reduction (5s), and then start acting again as to not delay your [[global cooldown]] too much. Channeling simply allows the damage reduction to keep refreshing itself, and is only advisable when no enemies are targetable.
* It is generally not necessary to stand still for the action's entire duration (also known as "channeling") - just set up the regen (15s) and damage reduction (5s), and then start acting again as to not delay your [[global cooldown]] too much. Channeling simply allows the damage reduction to keep refreshing itself, and is only advisable when no enemies are targetable.



Revision as of 00:22, 29 September 2024

Collective Unconscious

Acquired
Astrologian frame icon.png AST (actions)
Level
58
Type
Ability
Casting
Instant
Recast
60s
Radius
30y
AoE Type
Point Blank Circle AoE icon.png Point Blank Circle
Targeting
Point Blank AoE
Quest Req.
Job quest Trumped
Patch
3.0

Creates a celestial ring 8 yalms around the caster.
Duration: 18s
Additional Effect: Reduces damage taken by 10% for self and any party members within 30 yalms and applies Wheel of Fortune to self and any party members within 8 yalms
Duration: 5s
Wheel of Fortune Effect: Regen
Cure Potency: 100
Duration: 15s
Effects will be applied continuously to self and all party members standing within the celestial ring.
Collective Unconscious effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

— In-game description

Collective Unconscious is an action unlocked by questing at level 58. It is available for Astrologian.

Notes

  • This action gives 3 buff icons:
    • Wheel of fortune icon.png Wheel of Fortune (15s): This is the 15s regen, and still persists even if the zone is exited.
    • Collective unconscious icon1.png Collective Unconscious (18s): This is the timer for the zone. If you move, then this buff and the zone disappears.
    • Collective unconscious icon2.png Collective Unconscious (5s): This is the 5s damage reduction. This gets applied upon entering the zone, and persists even if the zone is exited. If you stay in the zone, then the 5s timer gets refreshed every 3s.
  • It is generally not necessary to stand still for the action's entire duration (also known as "channeling") - just set up the regen (15s) and damage reduction (5s), and then start acting again as to not delay your global cooldown too much. Channeling simply allows the damage reduction to keep refreshing itself, and is only advisable when no enemies are targetable.

Gallery

History

  • EW.png Patch 6.4 (2023-05-23):
    • Range of additional effect reducing damage taken by 10% has been increased from 8 to 30 yalms.
    • Additional effect reducing damage taken now has a duration of 5 seconds.
      • This effect will be reapplied upon re-entering the bounds of Collective Unconscious.
  • EW.png Patch 6.0 (2021-12-07):
    • All Nocturnal Sect.png  Nocturnal Sect & Diurnal Sect.png  Diurnal Sect effects have been removed.
    • The additional effect ""Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter" has been added.
    • The Wheel of Fortune effect "Regen" has been added, with a Cure Potency of 100 and a duration of 15 seconds.
  • SHB.png Patch 5.1 (2019-10-29):
    • The effect "Creates a wheel of fortune around the caster, granting 10% damage reduction and applying a Regen effect to any party members who enter" has been changed to "Creates a celestial ring around the caster."
    • The Diurnal Sect effect "Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter" has been added.
    • The Wheel of Fortune effect grants "Regen" while under the effect of Diurnal Sect with a Cure Potency of 100 for a duration of 15 seconds.
    • The Nocturnal Sect effect "Grants healing over time and applies Wheel of Fortune to self and any party members who enter" has been added.
    • The Wheel of Fortune effect grants "Reduces damage taken by 10%" while under the effect of Nocturnal Sect for a duration of 20 seconds.
    • Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect.
    • Radius has been increased from 6 to 8 yalms.
    • Recast time has been reduced from 90 to 60 seconds.
  • SHB.png Patch 5.0 (2019-07-02):
    • Cure potency has been reduced from 150 to 50.
    • The requirement "Can only be executed when a Sect is active." has been removed.
  • SB.png Patch 4.4 (2018-09-18): The effect is now applied as soon as the action is used.
  • SB.png Patch 4.05 (2017-07-17): Fixed an issue wherein Earthly Star.png  Earthly Star could not be set properly if this action was used right after it.
  • HW.png Patch 3.3 (2016-06-07): Can now be canceled by mechanics that launch the player into the air.
  • HW.png Patch 3.26 (2016-04-13): Can now be canceled by actions that render one unable to act such as stun.
  • HW.png Patch 3.07 (2015-08-25):
    • Will now grant Regen and 10% damage reduction to party members when using either Diurnal Sect or Nocturnal Sect.
    • Auto-attack will now be canceled upon execution.
    • Regen potency has been reduced from 200 to 150.
    • Duration of regen has been reduced from 18 to 15 seconds.
  • HW.png Patch 3.05 (2015-07-21): Potency of the regen effect from Diurnal Sect has been increased from 150 to 200.
  • HW.png Patch 3.0 (2015-06-23): Added.

Trivia

  • In Jungian psychology, the collective unconscious refers to the part of the mind that is shared among humans based on common experiences and ancestry.