Difference between revisions of "An Unexpected Proposal"

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(Created page with "File:Sidequest.pngAn Unexpected Proposal {{Quest | QuestGiver = Rowena - Idyllshire (x5, y3) | Requirements = Level 60 | Items = | Exp ...")
 
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[[File:Sidequest.png]][[An Unexpected Proposal|An Unexpected Proposal]]
[[File:Sidequest.png]]'''An Unexpected Proposal'''
{{Quest
{{Quest
| QuestGiver = [[Rowena]] - [[Idyllshire]] (x5, y3)
| QuestGiver = [[Rowena]] - [[Idyllshire]] (x5, y5)
| Requirements = Level 60
| Requirements = Level 60
| Items =  
| Items =  
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| OptReward =  
| OptReward =  
| PrevQuest =  
| PrevQuest =  
| NextQuest =  
| NextQuest = Soul without Life
}}
}}
==Walkthrough==
==Walkthrough==
???
*Take Quest from [[Rowena]] in [[Idyllshire]].
*Travel to [[Azys Lla]].
*Speak with [[Ardashir]] near [[Helix]].
 
==Steps==
==Steps==
*Take Quesst from [[Rowena]] in [[Idyllshire]].
* Speak with Ardashir in Azys Lla.
 
*Wait for the ambushers to reveal themselves.
 
*Speak with [[Hamujj Gah]] at the [[Ring of Ash]].


==Journal==
==Journal==
*Swift has an involved assignment for a veteran adventurer.
*Rowena is planning a trip to Revenant's Toll.
 
*High Commander Swift explains that the number of kidnappings perpetrated by the Amalj'aa is once again on the rise. Report to Commander Gisilbehrt, head of security in Little Ala Mhigo in southern Thanalan, and learn what must be done to stem this disturbing escalation in abductions.
 
*According to the briefing you received from Commander Gisilbehrt, the Amalj'aa in southern Thanalan have begun to strike out with ever greater frequency. Hurry to the site of a potential ambush, and prevent the beastmen from claiming yet another victim.
 
*The leader of a small band of Amalj'aa that foiled the kidnapping attempt of their kin has expressed an interest in making your acquaintance. Make your way to the Ring of Ash, and speak with Hamujj Gah.


*Hamujj Gah and his Brotherhood of Ash are soldiers that detest the cowardly actions of their fanatic brethren. Recognized for your part in bringing down the Lord of the Inferno, you have been invited to join in their efforts to restore the honor of a once-proud warrior tribe.
*You happen upon Rowena just as two unexpected visitors arrive. The first is an earnest young researcher bearing an urgent request, the second, Gerolt the ale-sodden blacksmith. Wasting no time, the researcher, one Ardashir, declares that he has been conducting research into the creation of artificial life─something he refers to as “anima.” Though all of his trials have thus far ended in failure, he is convinced that the Sharlayans' work on arcane sentries holds the key to success. Before he can continue with his suit, however, Gerolt decries him for his lack of imagination, and wryly suggests fusing the anima with a weapon─a proposal which Ardashir considers a stroke of genius. Never one to miss a chance to turn a profit, Rowena sets about persuading Gerolt to take part in the venture, and before you know it, you too have been roped in to test the finished product. You are to rendezvous with Ardashir and Gerolt in Azys Lla, where the pair will apparently be working.


*You find Ardashir in Azys Lla marveling at the technological wonders of the once-great Allagan Empire. Now that you have arrived, he is ready to begin work on the anima weapon.


[[Category:Sidequests]] [[Category:Amalj'aa Main Quests]] [[Category:Ul'dah - Steps of Nald Quests]] [[Category:Patch 2.1 Quests]]
[[Category:Sidequests]] [[Category:Idyllshire Quests]] [[Category:Patch 3.15 Quests]] [[Category:Anima Weapon Quest]]

Revision as of 04:12, 2 April 2016

Sidequest.pngAn Unexpected Proposal Template:Quest

Walkthrough

Steps

  • Speak with Ardashir in Azys Lla.

Journal

  • Rowena is planning a trip to Revenant's Toll.
  • You happen upon Rowena just as two unexpected visitors arrive. The first is an earnest young researcher bearing an urgent request, the second, Gerolt the ale-sodden blacksmith. Wasting no time, the researcher, one Ardashir, declares that he has been conducting research into the creation of artificial life─something he refers to as “anima.” Though all of his trials have thus far ended in failure, he is convinced that the Sharlayans' work on arcane sentries holds the key to success. Before he can continue with his suit, however, Gerolt decries him for his lack of imagination, and wryly suggests fusing the anima with a weapon─a proposal which Ardashir considers a stroke of genius. Never one to miss a chance to turn a profit, Rowena sets about persuading Gerolt to take part in the venture, and before you know it, you too have been roped in to test the finished product. You are to rendezvous with Ardashir and Gerolt in Azys Lla, where the pair will apparently be working.
  • You find Ardashir in Azys Lla marveling at the technological wonders of the once-great Allagan Empire. Now that you have arrived, he is ready to begin work on the anima weapon.