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Difference between revisions of "Checkmate"
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{{Action infobox | {{Action infobox | ||
| description = Delivers an attack to target and all enemies nearby it with a potency of 170 for the first enemy, and | | description = Delivers an attack to target and all enemies nearby it with a potency of 170 for the first enemy, and 40% less for all remaining enemies. | ||
| facts = {{action fact|Maximum Charges|3}} | | facts = {{action fact|Maximum Charges|3}} | ||
| acquired = machinist | | acquired = machinist | ||
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}} | }} | ||
==History== | ==History== | ||
*{{patch|7.2|Reduction in potency after the first target has been changed from 50% to 40%.}} | |||
*{{patch|7.1|Potency has been increased from 160 to 170.}} | *{{patch|7.1|Potency has been increased from 160 to 170.}} | ||
*{{patch|7.0}} | *{{patch|7.0}} |
Latest revision as of 12:11, 24 March 2025
Checkmate
“Delivers an attack to target and all enemies nearby it with a potency of 170 for the first enemy, and 40% less for all remaining enemies.
Maximum Charges: 3— In-game description
Checkmate is an action unlocked at level 92. It is available for Machinist.
Related traits
- Double-barrel Mastery (Lv. 92) - Upgrades Gauss Round to Double Check and Ricochet to Checkmate.