Endwalker content

The Aitiascope

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The Aitiascope

The Atiascope.png
Level
89 (Sync: 90)
Item Level
520 (Sync: 550)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Roulette
Leveling
Req. quest
Main Scenario quest Her Children, One and All
Entrance
Labyrinthos (X:16.7, Y:28.3)
Patch
6.0

Deep in the heart of Labyrinthos lies its secret among secrets─the device through which the Sharlayans have peered into the aetherial sea to learn Hydaelyn's secrets. With their bargain with the Forum fulfilled, the Scions of the Seventh Dawn are poised to journey to the Aitiascope and beyond to beg Her aid, but no depths are without their darkness...

— In-game description

The Aitiascope is a level 89 dungeon introduced in patch 6.0 with Endwalker.

An aitia is an ancient Greek mythological origin story.

Objectives

  • Arrive at the central observatory: 0/1
  • Clear the central observatory: 0/1
  • Arrive at the saltcrystal strings: 0/1
  • Clear the saltcrystal strings: 0/1
  • Arrive at Midnight Downwell: 0/1
  • Defeat Amon the Undying: 0/1


Bosses

Aggressive difficulty r6.png Livia the Undeterred

  • Aglaea Bite: Tank Buster
  • Frustration: Room-wide AOE
  • Odi Et Amo: Two circle AoEs spawn under two party members. Shortly thereafter, a stack marker will spawn on a party member, requiring the group to stack after moving for the circles.
  • Disparagement: Conal AOE cast in the direction of the stack marker target after the stack damage occurs, forcing the group to move out of the cone after the stack.
  • Aglaea Climb: Boss will spread its arms. Two of the four arms will glow, and afterward will attack in that direction. Each arm will attack a specific quadrant of the boss's hitbox (front-left, front-right, back-left, back-right), and the glowing arms are always directly opposite each other (ex. front-left and back-right). Stand in the quadrant of one of the two arms that is not glowing.
  • Aglaea Shot: 6 Line AOES will fire out from the boss in an asterisk pattern (every 60 degrees around the boss), giving a safe zone between each line. After reaching the edge of the platform, these crystals will pause for approximately 10 seconds, then fire back to the center. The telegraphs for the crystals returning to the center are extremely short. The second cast of this occurs during an Aglaea Climb, requiring you to dodge the arms while also remembering or paying attention to where the crystals are.

Aggressive difficulty r6.png Rhitahtyn the Unshakable

  • Anvil of Tartarus: Tank Buster
  • Tartarean Impact: Room-wide AOE
  • Tartarean Spark: Line AOE on a random player
  • Shrapnel Shell: Fires mortar shots into the air, spawning two targeting circles which will move out from under the boss towards two of the 4 corners of the room, where they will then spawn a number of additional targeting markers around them which will be hit by the mortar shots, roughly filling that quadrant of the room.
  • Vexillatio: Marks the outer thirds of the arena with an AOE marker that will then summon walls restricting movement to the center third. Afterwards the boss will start channeling aether from Crystals while preparing an attack down the center lane. There will be 4 bundles of aether crystals with a unique blue bar over them, draining at variable rates. Once drained, that block of crystals will collapse, leaving a cubby in which to hid from the boss's attack. Only 2 of the crystal bundles will drain in time, one on each side of the central area. The second cast of this ability is accompanied by a unique version of Shrapnel Shell, in which one of the two halves of the center area, and 2 of the crystals, will be covered in mortar targeting circles and thus not be safe, so use the crystal on the opposite side.

Aggressive difficulty r6.png Sundered Soul: Amon the Undying

  • Dark Forte: Tank Buster.
  • Entr'acte: Room-wide AOE
  • Eruption Forte: Places two circle AoEs under random players, which explode after a short time.
  • Thundaga Forte: Spawns an proximity-based AoE in the middle of the room, requiring players to run to the edges of the room. The room is then divided into 8 pizza slices. Each slice will be visually filling with lightning, 4 of them quickly and 4 of them slowly, alternating around the circle (much like the mechanic from elevator boss in Puppets Bunker). Move into a slice where the electricity is moving slowly, then move into the slice on either side (which will both be fast-moving slices) once the fast slice has exploded to dodge the slow explosion.
  • Strophe: Summons 1 or more circular discs from the ground. Afterwards Amon will cast Antistrophe.
  • Antistrophe: The boss raises the circular disc(s) up on their edge. At the end of the cast, a column AoE will fire outward from both faces of the raised disc(s). The first cast is a single disc in the center, leaving a safe zone to either side. The second cast is two discs on either side of the platform, which will face parallel to each other. The area between the discs is not safe, as the two column attacks touch, leaving a safe zone near the edges of the room on either side of the two columns.
  • Left/Right Firaga Forte: The boss will cleave its entire left or right side with a fire AoE, move to the opposite side to avoid. Keep in mind this is the boss' left and not the player's or arena's left. Since the boss is stationary at the edge and facing the arena, the direction specified in the cast name can instead be thought of as the side that is safe from the player's perspective (ex. if the cast is Left Firaga Forte, then the safe area is on the player's left as they face the boss).
  • Curtains Call: This mechanic is similar to the one in the Crystal Tower. During the long cast, two circular AoEs, similar to Eruption Forte will spawn in succession. Shiva will then spawn a huge ice crystal in the middle of the room (with a damage telegraph circle before it spawns, don't be near it) that the player must hide behind to avoid the attack. Any player not behind the ice crystal will be instantly killed.

Loot

Silver Coffer (small).png Livia the Undeterred

No item drops found that match the constraints of the query.

Silver Coffer (small).png Rhitahtyn the Unshakable

No item drops found that match the constraints of the query.

Silver Coffer (small).png Amon the Undying

No item drops found that match the constraints of the query.

Treasure Coffers

Bronze Coffer (small).png Treasure Coffer 1 (X: 11.8 Y: 12.6)

Name Type Item Level Rarity Quantity

Bronze Coffer (small).png Treasure Coffer 2 (X: 11.3 Y: 10.0)

Name Type Item Level Rarity Quantity

Bronze Coffer (small).png Treasure Coffer 3 (X: 11.3 Y: 13.1)

Name Type Item Level Rarity Quantity

Bronze Coffer (small).png Treasure Coffer 4 (X: 11.2 Y: 8.9)

Name Type Item Level Rarity Quantity

Images

Gear Images

Dungeon Images