Blacksmith

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"It is in the fires and on the anvils of blacksmiths that weapons and tools of metal are crafted. Their work is in demand far and wide, whether it be hammering the blade of a sword at the forge, or whetting the edge of an axe at camp.
Limsa Lominsa has been renowned for its blacksmithing tradition since antiquity, though the advanced metallurgical techniques passed on today bear little resemblance to the simple practices of ancient times. The relatively recent birth of firearms has created an entirely new area of expertise which is being adopted with fervor by many ambitious smiths." — Game Description

Blacksmith's Guild
Blacksmith1.jpg

Blacksmith is a crafting or disciples of hand class that works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.

  • Tiers: Bronze, Iron, Steel, Mythril, Cobalt

The Blacksmith's Guild, named Naldiq & Vymelli's, is located in Limsa Lominsa Upper Decks.

  • To become a blacksmith, talk to the blacksmith's guild receptionist when you're level 10 or higher on another class.

Blacksmith Tools

Blacksmith Quests

Levequests

Actions

Action Icon Level CP Cost Description
Basic Synthesis Basic Synthesis (blacksmith).png 1 0 Increases progress. Efficiency: 100% Success Rate: 90%
Basic Touch Basic Touch (blacksmith).png 5 18 Increases quality. Efficiency: 100% Success Rate: 70%
Master's Mend Master's Mend.png 7 92 Restores item durability by 30.
Steady Hand Steady Hand.png 9 22 Improves action success rate by 20% for the next five steps.
Inner Quiet Inner Quiet.png 11 18 Grants a bonus to control with every increase in quality.
Observe Observe.png 13 14 Do nothing for one step.
Ingenuity Ingenuity.png 15 24 Lowers recipe level to current level for the next five steps.
Standard Touch Standard Touch (blacksmith).png 18 32 Increases quality. Efficiency: 125% Success Rate: 80%
Great Strides Great Strides.png 21 32 Doubles efficiency of next Touch action. Effect active for three steps.
Master's Mend II Master's Mend II.png 25 160 Restores item durability by 60.
Standard Synthesis Standard Synthesis (blacksmith).png 31 15 Increases progress. Efficiency: 150% Success Rate: 90%
Brand of Fire Brand of Fire.png 37 6 Increases progress. Progress doubles when recipe affinity is fire. Efficiency: 100% (200%) Success Rate: 90%
Advanced Touch Advanced Touch (blacksmith).png 43 48 Increases quality. Efficiency: 150% Success Rate: 90%
Ingenuity II Ingenuity II.png 50 32 Lowers recipe level three below current level for the next five steps.
Collectable Synthesis Collectable synthesis icon1.png 50 ?? Use existing recipes to create collectables without increasing step count.
Byregot's Brow Byregot's Brow.png 51 18 Increases quality. Inner Quiet effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.
Precise Touch Precise Touch (blacksmith).png 53 18 Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.
Name of Fire Name of Fire.png 54 15 For the next five steps, Brand of Fire efficiency is increased. Increase determined by current progress.
Only one Name of the Element action can be used per synthesis.
Heart of the Blacksmith Heart of the Blacksmith.png 60 45 Specialist Action
Specialist Action For the next seven steps, increases chances of material condition becoming good. A blacksmithing delineation is used upon execution.

Cross Class Actions

Unlike Disciples of War/Magic or Disciples of the Land, this Discipline can use 10 cross-class actions.

Alchemist Armorer Carpenter Culinarian
Action Icon Level Action Icon Level Action Icon Level Action Icon Level
Tricks of the Trade Tricks of the Trade.png 15 Rapid Synthesis Rapid Synthesis.png 15 Rumination Rumination.png 15 Hasty Touch Hasty Touch.png 15
Brand of Water Brand of Water.png 37 Brand of Ice Brand of Ice.png 37 Brand of Wind Brand of Wind.png 37 Steady Hand II Steady Hand II.png 37
Comfort Zone Comfort Zone.png 50 Piece by Piece Piece by Piece.png 50 Byregot's Blessing Byregot's Blessing.png 50 Reclaim Reclaim.png 50
Goldsmith Leatherworker Weaver
Action Icon Level Action Icon Level Action Icon Level
Manipulation Manipulation.png 15 Waste Not Waste Not.png 15 Careful Synthesis Careful Synthesis.png 15
Flawless Synthesis Flawless Synthesis.png 37 Brand of Earth Brand of Earth.png 37 Brand of Lightning Brand of Lightning.png 37
Innovation Innovation.png 50 Waste Not II Waste Not II.png 50 Careful Synthesis II Careful Synthesis II.png 50
All Specialist Classes
Action Icon Level
Satisfaction Satisfaction.png 55
Whistle While You Work Whistle While You Work.png 55
Innovative Touch Innovative Touch.png 56
Nymeia's Wheel Nymeias wheel icon1.png 57
Byregot's Miracle Byregot's Miracle.png 58
Trained Hand Trained Hand.png 59

Recipes

Level 1 - 5 Level 6 - 10 Level 11 - 15 Level 16 - 20
Level 21 - 25 Level 26 - 30 Level 31 - 35 Level 36 - 40
Level 41 - 45 Level 46 - 50 Level 51 - 55 Level 56 - 60

Images

Template:Crafting and Gathering