Squadron Missions
- See also: Adventurer Squadrons==General Mission Information==
Squadron Missions can be undertaken to acquire rewards. Players need at least 4 recruits to form a squad.
The first mission, City Patrol, is only 1-hour and is required. Upon completion the remaining trainee missions will be unlocked. With the exception of the first mission, missions take 18-hours and can fail. A failed mission will still grant 1/2 of the EXP upon completion. Each mission can be attempted once per week, and, whether ending in a success or failure, cannot be re-attempted until the weekly reset. Missions also cost Grand Company seals to select.
Recruits each have a pool of attributes (Physical, Mental and Tactical), which varies based on their class and level. In order to attempt a mission you must select and deploy a squad of four members. Each member's attributes will be factored into the likelihood of mission success. To supplement your Squadron's attributes, you have a bonus pool of points which can be allocated to the three attributed via 1-hour training sessions, each of which will allocate, or reallocate, 40 pooled attribute points.
Mission success depends on the difference between your Squadron's attributes (Physical, Mental and Tactical) and the mission's required attributes. If your Squadron's attributes exceeds each of the mission's required attributes, success will be guaranteed. The larger the disparity between your Squadron's attributes and the mission's required attributes, the higher the likelihood of failure.
Up to 3 training sessions can be completed each day, with each granting 2000 or 3000 EXP. Squadron members out on an 18-hour mission will not obtain the training EXP.
Once one member has reached level 20, Flagged Mission: Voidsent Elimination becomes available. Successful completion of this mission will unlock the Routine Missions. Once one member has reached level 40, Flagged Mission: Crystal Recovery becomes available. Successful completion of this mission will unlock the Priority Missions.
Trainee Missions
Name | Level | Physical | Mental | Tactical | XP | Rewards |
---|---|---|---|---|---|---|
City Patrol | 1 | 145 | 140 | 140 | 5000 | |
Military Courier | 1 | 165 | 170 | 150 | 5000 | |
Outskirts Patrol | 1 | 150 | 255 | 195 | 6000 | |
Beastmen Recon | 5 | 155 | 195 | 250 | 7000 | |
Supply Wagon Escort | 10 | 305 | 210 | 130 | 8000 | |
Pest Eradication | 15 | 320 | 145 | 225 | 9000 | Squadron Enlistment Manual |
Flagged Mission: Voidsent Elimination | 20 | 235 | 245 | 255 | 14000 | Contemporary Warfare: Defense |
Routine Missions
Name | Level | Physical | Mental | Tactical | XP | Rewards |
---|---|---|---|---|---|---|
Frontline Support | 20 | 265 | 435 | 125 | 10000 | |
Officer Escort | 20 | 270 | 145 | 425 | 11000 | |
Border Patrol | 25 | 280 | 155 | 435 | 13000 | |
Stronghold Recon | 30 | 440 | 175 | 300 | 15000 | |
Search and Rescue (Squadron Mission) | 35 | 455 | 315 | 190 | 17000 | |
Allied Maneuvers | 35 | 170 | 480 | 310 | 18000 | Squadron Enlistment Manual |
Flagged Mission: Crystal Recovery | 40 | 315 | 325 | 340 | 20000 |
Priority Missions
Name | Level | Physical | Mental | Tactical | XP | Rewards |
---|---|---|---|---|---|---|
Black Market Crackdown | 40 | 385 | 265 | 540 | 20000 | 5 Gold Saucer VIP Card |
Chimerical Elimination | 40 | 530 | 275 | 385 | 20000 | 5 Priority Aetheryte Pass |
Criminal Pursuit | 40 | 245 | 560 | 385 | 20000 | 5 Squadron Rationing Manual |
Imperial Feint | 40 | 265 | 385 | 540 | 20000 | 5 Squadron Engineering Manual |
Imperial Pursuit | 40 | 245 | 560 | 385 | 20000 | 5 Squadron Survival Manual |
Imperial Recon | 40 | 530 | 385 | 275 | 20000 | 5 Squadron Battle Manual |
Stronghold Assault | 40 | 385 | 560 | 245 | 20000 | 5 Priority Seal Allowance |
Supply Line Disruption | 40 | 530 | 275 | 385 | 20000 | 5 Squadron Spiritbonding Manual |
Supply Wagon Destruction | 40 | 265 | 385 | 540 | 20000 | 5 Squadron Gear Maintenance Manual |