Samurai

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Samurai3.jpg
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Lore

Far across the rolling waves, towards the rising sun, there lies the island nation of Hingashi.

In the distant past, the realm's great lords vied for supremacy over its sea-girt confines in a long and bloody conflict. And taking to battle in their lieges' names were noble swordsmen whose art was forged in the crucible of war: the samurai.

Eventually, the nation was unified under one banner, and these warriors came to wield their katana not upon fields as part of an army, but upon streets as protectors of the peace.

But as a neglected blade grows dull with rust, so too do men forget their purpose. Amidst waning memories of the old ways, a determined few hold fast to their convictions, hands by katana grips, awaiting the moment for steel to sing.

General Information

Samurai is a DPS job that wields a two-handed Katana as its weapon. The job does not have a base class and starts at level 50. It will be available in Final Fantasy XIV's second expansion, Stormblood.

Play Style

  • Strength stat.
  • Shares gear with Monk.
  • Engage your enemies up close using the deadly Katana.
  • Single-handedly deal massive damage.
  • Learn Iai and other traditional Far Eastern swordplay techniques.
  • Master the art of Sen and its three forces: Setsu (Snow), Getsu (Moon) and Ka (Flower).
  • Store energy in your Katana and use it to unleash special attacks.

Requirements

Actions Preview

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Hakaze Hakaze.png 1 60 Instant 2.5s 3y 0y Delivers an attack with a potency of 150.
Additional Effect: Increases Kenki Gauge by 5
Jinpu Jinpu.png 4 60 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Hakaze
Combo Potency: 280
Combo Bonus: Increases damage dealt by 15%
Duration: 30s
Additional Effect: Increases Kenki Gauge by 5
Third Eye Third Eye.png 6 0 Instant 15s 0y 0y Grants the Open Eyes status, reducing the amount of damage taken by the next attack by 20%.
Duration: 3s
Ageha Ageha.png 10 0 Instant 60s 3y 0y Delivers an attack with a potency of 250.
Additional Effect: Increases Kenki Gauge by 10 if target's HP is 20% or less and killing blow is dealt, Kenki Gauge will increase by 20.
Enbi Enbi.png 15 160 Instant 2.5s 15y 0y Delivers a ranged attack with a potency of 100.
Yaten Bonus Potency: 300
Additional Effect: Increases Kenki Gauge by 10.
Shifu Shifu.png 18 60 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Hakaze
Combo Potency: 280
Combo Bonus: Reduces weapon skill cast time and recast time, spell cast time and recast time, and auto attack delay by 10%
Duration: 30s
Additional Effect: Increases Kenki Gauge by 5
Fuga Fuga.png 26 140 Instant 2.5s 6y 6y Delivers an attack with a potency of 100 to all enemies in a cone before you.
Additional Effect: Increases Kenki Gauge by 5
Gekko Gekko.png 30 50 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Jinpu
Combo Potency: 400
Additional Effect: Increases Kenki Gauge by 10
Combo Bonus: Grants Getsu
Iaijutsu Iaijutsu.png 30 0 2s 2.5s 0y 0y Executes a weapon skill depending on the current number on Sen stored in the Sen Gauge.
1 Sen: Higanbana
2 Sen: Tenka Goten
3 Sen: Midare Setsugekka
Mangetsu Mangetsu.png 35 140 Instant 2.5s 3y 0y Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Fuga
Combo Potency: 200 for the first enemy, 10% less for the second. 20% for the third, 30% for the fourth, 40% for the fifth, 50% for all remaining enemies.
Additional Effect: Increases Kenki Gauge by 10
Combo Bonus: Grants Getsu
Oka Oka.png 35 140 Instant 2.5s 3y 0y Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Fuga
Combo Potency: 200 for the first enemy, 10% less for the second. 20% for the third, 30% for the fourth, 40% for the fifth, 50% for all remaining enemies.
Additional Effect: Increases Kenki Gauge by 10
Combo Bonus: Grants Ka
Kasha Kasha.png 40 50 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Shifu
Combo Potency: 400
Additional Effect: Increases Kenki Gauge by 10
Combo Bonus: Grants Ka
Yukikaze Yukikaze.png 50 50 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Hakaze
Combo Potency: 340
Combo Bonus: Reduces target's slashing resistance by 10%
Duration: 30s
Additional Effect: Increases Kenki Gauge by 10
Combo Bonus: Grants Setsu
Meikyo Shisui Meikyo shisui.png 50 0 Instant 80s 0y 0y Execute up to 3 combos without meeting combo prerequisites.
Duration: 10s
Hissatsu: Kaiten Hissatsu-kaiten.png 52 0 Instant 5s 0y 0y Increases potency of next weapon skill by 150%.
Duration: 10s
Kenki Gauge Cost: 20
Hissatsu: Gyoten Hissatsu-gyoten.png 54 0 Instant 10s 20y 0y Rushes target and delivers an attack with a potency of 100.
Kenki Gauge Cost: 10
Cannot be executed while bound.
Hissatsu: Yaten Hissatsu-yaten.png 56 0 Instant 10s 5y 0y Rushes target and delivers an attack with a potency of 100.
Additional Effect: 10-yalm back step
Additional Effect: Grants Enhanced Enbi
Kenki Gauge Cost: 10
Cannot be executed while bound.
Merciful Eyes Mercyful eyes.png 58 0 Instant 1s 0y 0y Instantly restores own HP.
Cure Potency: 500
Cure potency varies with current attack power.
Can only be executed while under the effect of Open Eyes.
Shares recast timer with Starry Eyes.
Meditate Meditate.png 60 0 Instant 60s 0y 0y Gradualy increases your Kenki Gauge.
Duration: 15s
Kenki Gauge not affected when used outside battle.
Cancels auto-attack upon execution.
Hissatsu: Shinten Hissatsu-shinten.png 62 0 Instant 1s 3y 0y Delivers an attack with a potency of 300.
Kenki Gauge Cost: 25
Hissatsu: Kyuten Hissatsu-Kyuten.png 64 0 Instant 1s 0y 5y Delivers an attack with a potency of 150 to all nearby enemies.
Kenki Gauge Cost: 25
Starry Eyes Starry eyes.png 66 0 Instant 1s 3y 0y Delivers an attack with a potency of 200.
Kenki Gauge Cost: 25
Can only be executed while under the effect of Open Eyes.
Shares recast timer with Merciful Eyes.
Hagakure Hagakure.png 68 0 Instant 40s 0y 0y Converts Setsu, Getsu and Ka into Kenki. Each Sen converted increases your Kenki Gauge by 20. Can only be executed if under the effect of at least one of the three statuses.
Hissatsu: Guren Hissatsu-guren.png 70 0 Instant 120s 10y 10y Delivers an attack to all enemies in a straight line before you with a potency of 800 for the first enemy, 25% less for the second, and 50% less for all remaining enemies.
Kenki Gauge Cost: 50

Iaijutsu Actions

Action Icon Cast Time Cooldown Range Radius Description
Higanbana Higanbana.png 2s 2.5s 3y 0y Delivers a attack with a potency of 240.
Additional Effect: Damage over time
Potency: 35s
Duration: 60s
Tenka Goken Tenka Goken.png 2s 2.5s 8y 8y Delivers a attack to all nearby enemies with a potency of 360 for the first enemy, 10% less for the second. 20% for the third, 30% for the fourth, 40% for the fifth, 50% for all remaining enemies.
Additional Effect: Damage over time
Potency: 35s
Duration: 60s
Midare SetsuGekka Midare Setsugekka.png 2s 2.5s 3y 0y Delivers an attack with a potency of 720.

Traits

Trait Icon Level Description
Enhanced Strength Enhanced strength pugilist.png 20 Increases Strength by 8.
Enhanced Strength II Enhanced strength ii.png 40 Increases Strength by 16.
Kenki Mastery Kenki mastery.png 52 Increases Kenki Gauge when executing select weapon skills.
Enhanced Strength III Enhanced strength ii.png 60 Increases Strength by 24.
Kenki Mastery II Kenki mastery ii.png 62 Increases Kenki Gauge when executing all weapon skills excluding Iaijutsu.

Cross-Class Actions

Cross-Discipline Actions

PvP Actions

Quests

Samurai Guide

Endgame Rotations

Samurai Macros

Images

Samurai concept art.png Samurai5.png


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