Archer
Introduction
“With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In Eorzea, two schools of archery have risen to prominence: that of the longbow sentries of the Elezen military, and that of the shortbow hunters among the Miqo'te. Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted.
Archers are light-footed hunters who deal precise damage from afar. This class stacks up critical-damage buffs and chain hard-hitting attacks, rendering an intense pressure on enemies.
General information
Guild
The Archer's Guild is in New Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30, archers may specialize into bard.
Equipment
The archer is a disciple of war and wears leather armor. They use bows as weapons. The following crafting classes can create items that are useful to the archer:
- Carpenter — Bows.
- Leatherworker — Leather armor.
- Goldsmith — Earrings, bracelets, necklaces and rings.
Hunting Log
See archer hunting log.
Quests
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Heavy Shot | ARC | 1 | Weaponskill | Instant | 2.5s | 25y 0y |
Delivers an attack with a potency of 160. Additional Effect: 20% chance of granting Hawk's Eye Duration: 30s | ||
Straight Shot | ARC | 2 | Weaponskill | Instant | 2.5s | 25y 0y |
Delivers an attack with a potency of 200. Can only be executed when under the effect of Hawk's Eye | ||
Raging Strikes | ARC | 4 | Ability | Instant | 120s | 0y 0y |
Increases damage dealt by 15%. Duration: 20s | ||
Venomous Bite | ARC | 6 | Weaponskill | Instant | 2.5s | 25y 0y |
Delivers an attack with a potency of 100. Additional Effect: Venom Potency: 15 Duration: 45s | ||
Bloodletter | ARC | 12 | Ability | Instant | 15s | 25y 0y |
Delivers an attack with a potency of 110. Maximum Charges: 2 | ||
Repelling Shot | ARC | 1 | 15 | Ability | Instant | 30s | 15y 0y |
Jump 10 yalms away from current target. Cannot be executed while bound. | |
Quick Nock | ARC | 18 | Weaponskill | Instant | 2.5s | 12y 12y |
Delivers an attack with a potency of 110 to all enemies in a cone before you. Additional Effect: 20% chance of granting Hawk's Eye Duration: 30s | ||
Wide Volley | ARC | 25 | Weaponskill | Instant | 2.5s | 25y 5y |
Delivers an attack with a potency of 140 to target and enemies near it. Barrage Potency: 220 Can only be executed while under the effect of Hawk's Eye. | ||
Windbite | ARC | 1 | 30 | Weaponskill | Instant | 2.5s | 25y 0y |
Deals wind damage with a potency of 60. Additional Effect: Wind damage over time Potency: 20 Duration: 45s | |
Barrage | ARC | 38 | Ability | Instant | 120s | 0y 0y |
Grants Barrage, allowing the use of Straight Shot and Wide Volley. Upon execution, Straight Shot will strike the selected target three times, while Wide Volley's potency will be increased to 220. Duration: 10s |
Limit Breaks
- See also: Limit Break
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Big Shot | Physical Ranged DPS | 1 | Limit Break Level 1 | 2s | Instant | 25y 30y |
Delivers an attack that deals 54% the damage of Braver to all targets in a straight line. | |
Desperado | Physical Ranged DPS | 1 | Limit Break Level 2 | 3s | Instant | 25y 30y |
Delivers an attack that deals 117% the damage of Braver to all targets in a straight line. | |
Sagittarius Arrow | ARC | 1 | Limit Break Level 3 | 4.5s | Instant | 25y 30y |
Delivers an attack that deals 189% the damage of Braver to all targets in a straight line. |
Physical Ranged DPS actions
- See also: Role actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Leg Graze | Physical Ranged DPS | 6 | Ability | Instant | 30s | 0y 0y |
Inflicts target with Heavy +40%. Duration: 10s | |
Second Wind | Melee DPS Physical Ranged DPS |
8 | Ability | Instant | 120s | 0y 0y |
Instantly restores own HP. Cure Potency: 800 | |
Foot Graze | Physical Ranged DPS | 10 | Ability | Instant | 30s | 0y 0y |
Binds target. Duration: 10s Cancels auto-attack upon execution. Target unbound if damage taken. | |
Peloton | Physical Ranged DPS | 20 | Ability | Instant | 5s | 0y 30y |
Increases movement speed of self and nearby party members as long as they remain within distance. Duration: 30s Effect ends when enmity is generated. Cannot be used in battle. | |
Head Graze | Physical Ranged DPS | 24 | Ability | Instant | 30s | 25y 0y |
Interrupts the use of a target's action. | |
Arm's Length | Melee DPS Physical Ranged DPS Tank |
32 | Ability | Instant | 120s | 0y 0y |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Physical Ranged DPS actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Leg Graze | Physical Ranged DPS | 6 | Ability | Instant | 30s | 0y 0y |
Inflicts target with Heavy +40%. Duration: 10s | |
Second Wind | Melee DPS Physical Ranged DPS |
8 | Ability | Instant | 120s | 0y 0y |
Instantly restores own HP. Cure Potency: 800 | |
Foot Graze | Physical Ranged DPS | 10 | Ability | Instant | 30s | 0y 0y |
Binds target. Duration: 10s Cancels auto-attack upon execution. Target unbound if damage taken. | |
Peloton | Physical Ranged DPS | 20 | Ability | Instant | 5s | 0y 30y |
Increases movement speed of self and nearby party members as long as they remain within distance. Duration: 30s Effect ends when enmity is generated. Cannot be used in battle. | |
Head Graze | Physical Ranged DPS | 24 | Ability | Instant | 30s | 25y 0y |
Interrupts the use of a target's action. | |
Arm's Length | Melee DPS Physical Ranged DPS Tank |
32 | Ability | Instant | 120s | 0y 0y |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Traits
PvE traits
Trait | Acquired | Level | Effect | |
---|---|---|---|---|
Heavier Shot | ARC | 2 | Adds to Heavy Shot a 20% chance to grant Hawk's Eye. Duration: 30s | |
Increased Action Damage | ARC | 20 | Increases base action damage by 10%. | |
Increased Action Damage II | ARC | 40 | Increases base action damage by 20%. |
Jobs
The archer can specialize into BRD, a DPS job.
Core mechanics
The archer offers a decent single-target damage by upkeeping critical hit buffs.
- Straight Shot - Delivers an attack with a potency of 200.
- Venomous Bite - Delivers an attack with a potency of 100.
- Quick Nock - Delivers an attack with a potency of 110 to all enemies in a cone before you.
Archers will be mostly watching for Straighter Shot to trigger in order to land a 100%-chance single-target critical hit. Venomous Bite is another action that assists with damage-over-time, while Quick Nock is an option for AoE damage.
Gallery
External links
- Archer on the official website.