Guide for Players Coming from World of Warcraft
Introduction
This guide is for players starting out in Final Fantasy XIV after having been active players of World of Warcraft.
TL, DR
- You can play all classes and professions on a single character. You don't need an alt for every new class you want to try.
- The combat starts out a bit slow (It has a 2.5 second GCD as opposed to WoW's 1.5 second GCD), but it gets more fast paced as you get more abilities, including off-GCD abilities that you can weave in between your GCDs.
- The game is built very tightly around the main story, and everything is gated behind the main story to some extent.
- The story of each expansion leads directly into the next expansion. Thus, you have to complete the entire main story campaign of a given expansion, including the max level end game, before you can proceed to the next expansion.
- Mind your manners with other players. Square-Enix is much more stringent than Blizzard when it comes to policing harassment and toxic behavior.
You will probably enjoy FF14 if:
- You want to experience a deep, intricate narrative saga spanning multiple expansions.
- You find the community in WoW to be too toxic, and are looking for a friendlier community.
You are less likely to enjoy FF14 if:
- You are not interested in the story and just want to rush to endgame.
- You are solely or primarily a PvP player. PvP does exist in FF14, but it is relatively lacklustre compared to the PvP in WoW.
Armoury System
One of the key features that sets FF14 apart from pretty much all other MMORPGs is the Armoury System. Unlike nearly all other MMORPGs, the character you create is not limited to playing the class/job that was selected during character creation. Shortly after beginning the game, you will be able to unlock other classes, and once you have done so, you will be able to switch classes whenever you want, with some limitations (I.e. you can't switch while in a dungeon or raid).
Professions
Combat
Main Story Campaign
Final Fantasy XIV is first and foremost a Final Fantasy game, and like other Final Fantasy games, it is heavily focused on the story. As such, the game is very heavily built around the main story, and progressing in the main story campaign is essential to unlocking pretty much anything and everything in the game.
Final Fantasy XIV tells an epic linear saga that spans the base game and all expansions up through the upcoming Endwalker, and the story from one expansion leads directly into the next. The base game, A Realm Reborn, leads directly into Heavensward, which leads into Stormblood, then Shadowbringers, then Endwalker. When you complete the leveling main story campaign for any given expansion, you will have to complete the max-level endgame campaign before you can move on, as it contains critical narrative that leads into the next expansion. In other words, on reaching level 50 (Max level for A Realm Reborn), you can't just immediately jump into Heavensward, you have to complete the A Realm Reborn endgame campaign first.
That said, there is an option to purchase a skip from the store, allowing you skip directly to the start of a later expansion. If it is your first time playing through the story, it is strongly recommended that you do NOT skip any part of the main story.
Faction Conflict
Unlike in WoW, where the player base is split between the Alliance and the Horde, with separate duty finder queue pools for each faction, and where the faction conflict is a major part of the game, there is no such conflict in FF14, at least nowhere near to the extent as in WoW. There are three main city states: Limsa Lominsa, Gridania, and Ul'dah, with their respective Grand Companies (Military forces): the Maelstrom, the Order of the Twin Adder, and the Immortal Flames, but they are allied with each other. They are not enemies. Players can be grouped together regardless of their Grand Company.
It should be noted, however, that there are "Frontlines", which are 3-faction battlegrounds between each of the three Grand Companies. The reason for this is explained in the level 30 quest Like Civilized Men and Women (Maelstrom) and its equivalent for the other 2 Grand Companies, which unlocks said Frontlines. Certain strategic areas are disputed, and the Grand Companies have made a mutual agreement that hostilities would be strictly limited to those areas, and that killing would be strictly prohibited. Also, in the interest of keeping queue times reasonable, you will not necessarily be grouped with your own Grand Company while in a frontline, i.e. a Twin Adder member may be put on the Maelstrom team. It is basically like Mercenary Mode from WoW being permanently on for everyone.
Glamour / Transmog
FF14's equivalent to the Transmogrification system is called Glamour.
User interface customization
FF14's user interface offers plenty of built-in customization options. You can choose between a dark theme, light theme, or retro Final Fantasy blue theme. You can also move, resize, and customize individual elements using an interface that is very similar to the element positioning interface in certain WoW addons such as ElvUI.
Rules and Enforcement
Mind your attitude when interacting with other players. Square-Enix is significantly more stringent than Blizzard when it comes to policing player behaviour, especially with regards to harassment and toxicity. A permanent record is kept of all violations, and repeat offenders are punished more severely. More details may be found here.
Being nasty to "sprouts" (New players, named for the icon that appears next to their names) is punished especially harshly, so don't do it.
Also, vote kicking (Called "vote dismiss" in FF14) a player without justification is a punishable offense, and the vote dismiss prompt displays a warning to that effect.
Damage meters and other third-party addons
There is no official addon support, and damage meters (Equivalent to WoW's Recount, Skada, or Details) and other third party software are against the terms of service. Unlike Blizzard however, Square-Enix does not actively scan your computer for third party software.
It should be noted that especially among high-end players doing difficult content, such as Savage and Ultimate raids, it is common for them to use third party damage meters (which shall remain unnamed in this guide), even showing them on stream, and Square-Enix tends to turn a blind eye to such usage, so long as they aren't bothering anyone else. If you choose to do this, do not mention them in game, and especially do not meter-shame other players, even if their performance is absolutely awful.