Ninja
Ninja is a melee DPS job first introduced in E3 2014. It evolves from the class Rogue. Ninja, like rogue, dual-wields 2 blade/dagger weapons and utilizes various types of poisons. Ninja will also use different types of Mudras (Ninja hand signs) in correct combinations and orders to create Ninjutsu and cause desired effects. Players can fail these combinations.
In the battle, the main focus of Ninja is to use its Mudras to create Ninjutsu correctly. It will not be as positionally focused as Monk.
- The weapons of Ninja is similar to that of Monk. It appears as two weapons but will only count as 1 item.
- Ninja is scheduled to be released on patch 2.4, before the expansion.
The Primary Attribute for Ninja is Dexterity. Ninja will share pre-2.4 gear with Monk at level 50.
Ninja will be able to use the Cross Class Actions of both Pugilist and Lancer.
Requirement
Actions
Action | Level | Description | Mudra Combination |
---|---|---|---|
Ten | ? | Make the ritual mudra hand gesture for "heaven." Duration: 5s Shares a recast timer with the mudras Chi and Jin. |
|
Ninjutsu | ? | Executes a specific ninjutsu action coinciding with the combination of mudras made immediately beforehand. If any other ability, spell, or weaponskill is used before the mudras are combined and the ninjutsu executed, the action will fail. The recast timer will begin cooldown upon ninjutsu execution, or when a mudra timer runs out. Shares a recast timer with the mudras Ten, Chi, and Jin. |
|
Chi | ? | Make the ritual mudra hand gesture for "earth." Duration: 5s Shares a recast timer with the mudras Ten and Jin. |
|
Shukuchi | ? | Move quickly to the specified location. Cannot use when bound. |
|
Jin | ? | Make the ritual mudra hand gesture for "man." Duration: 5s Shares a recast timer with the mudras Ten and Chi. |
|
Kassatsu | ? | Resets the ninjutsu recast timer while ensuring critical damage for the next ninjutsu action. Duration: 15s | |
Fuma Shuriken | ? | Delivers a ranged ninjutsu attack with a potency of 240. | Any one of the Ten, Chi, or Jin mudra |
Katon | ? | Delivers fire damage with a potency of 180 to target and all enemies near it. | Chi→Ten or Jin→Ten |
Raiton | ? | Delivers lightning damage with a potency of 360. | Ten→Chi or Jin→Chi |
Hyoton | ? | Delivers ice damage with a potency of 140. Additional Effect: Bind Duration: 15s (PvP 12s) |
Ten→Jin or Chi→Jin |
Huton | ? | Increases attack speed by 15%. Duration: 70s | Jin→Chi→Ten or Chi→Jin→Ten |
Doton | ? | Creates a patch of corrupted earth, dealing damage with a potency of 30 to any enemies who enter. Duration: 24s Additional Effect: Heavy (while upon corrupted earth) |
Ten→Jin→Chi or Jin→Ten→Chi |
Suiton | ? | Delivers water damage with a potency of 180. Additional Effect: Grants the caster Suiton Duration: 10s |
Ten→Chi→Jin or Chi→Ten→Jin |
Rabbit Medium | ? | Thumpity thump thump, thumpity thump thump... |
Cross Class Actions
Pugilist | Lancer | ||||
---|---|---|---|---|---|
Action | Icon | Level | Action | Icon | Level |
Featherfoot | 4 | Feint | 2 | ||
Second Wind | 8 | Keen Flurry | 6 | ||
Haymaker | 10 | Impulse Drive | 8 | ||
Internal Release | 12 | Invigorate | 22 | ||
Mantra | 42 | Blood for Blood | 34 |
Cross-Discipline Actions
Botanist | Miner | ||||
---|---|---|---|---|---|
Action | Icon | Level | Action | Icon | Level |
Triangulate | 1 | Prospect | 1 | ||
Arbor Call | 3 | Lay of the Land | 3 | ||
Arbor Call II | 6 | Lay of the Land II | 6 | ||
Truth of Forests | 46 | Truth of Mountains | 46 |
Quests
Lore
Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.
Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.