Ninja

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Ninja3.jpg
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Ninja is a melee DPS job first introduced in E3 2014. It evolves from the class Rogue. Ninja, like rogue, dual-wields 2 blade/dagger weapons and utilizes various types of poisons. Ninja will also use different types of Mudras (Ninja hand signs) in correct combinations and orders to create Ninjutsu and cause desired effects. Players can fail these combinations.

In the battle, the main focus of Ninja is to use its Mudras to create Ninjutsu correctly. It will not be as positionally focused as Monk.

  • The weapons of Ninja is similar to that of Monk. It appears as two weapons but will only count as 1 item.
  • Ninja is scheduled to be released on patch 2.4, before the expansion.

The Primary Attribute for Ninja is Dexterity. Ninja will share pre-2.4 gear with Monk at level 50.

Ninja will be able to use the Cross Class Actions of both Pugilist and Lancer.

Requirement

Actions

Action Level Description Mudra Combination
Ten ? Make the ritual mudra hand gesture for "heaven." Duration: 5s
Shares a recast timer with the mudras Chi and Jin.
Ninjutsu ? Executes a specific ninjutsu action coinciding with the combination of mudras made immediately beforehand.
If any other ability, spell, or weaponskill is used before the mudras are combined and the ninjutsu executed, the action will fail.
The recast timer will begin cooldown upon ninjutsu execution, or when a mudra timer runs out.
Shares a recast timer with the mudras Ten, Chi, and Jin.
Chi ? Make the ritual mudra hand gesture for "earth." Duration: 5s
Shares a recast timer with the mudras Ten and Jin.
Shukuchi ? Move quickly to the specified location.
Cannot use when bound.
Jin ? Make the ritual mudra hand gesture for "man." Duration: 5s
Shares a recast timer with the mudras Ten and Chi.
Kassatsu ? Resets the ninjutsu recast timer while ensuring critical damage for the next ninjutsu action. Duration: 15s
Fuma Shuriken ? Delivers a ranged ninjutsu attack with a potency of 240. Any one of the Ten, Chi, or Jin mudra
Katon ? Delivers fire damage with a potency of 180 to target and all enemies near it. Chi→Ten or Jin→Ten
Raiton ? Delivers lightning damage with a potency of 360. Ten→Chi or Jin→Chi
Hyoton ? Delivers ice damage with a potency of 140.
Additional Effect: Bind Duration: 15s (PvP 12s)
Ten→Jin or Chi→Jin
Huton ? Increases attack speed by 15%. Duration: 70s Jin→Chi→Ten or Chi→Jin→Ten
Doton ? Creates a patch of corrupted earth, dealing damage with a potency of 30 to any enemies who enter.
Duration: 24s
Additional Effect: Heavy (while upon corrupted earth)
Ten→Jin→Chi or Jin→Ten→Chi
Suiton ? Delivers water damage with a potency of 180.
Additional Effect: Grants the caster Suiton Duration: 10s
Ten→Chi→Jin or Chi→Ten→Jin
Rabbit Medium ? Thumpity thump thump, thumpity thump thump...

Cross Class Actions

Pugilist Lancer
Action Icon Level Action Icon Level
Featherfoot Featherfoot.png 4 Feint Feint.png 2
Second Wind Second wind.png 8 Keen Flurry Keen flurry.png 6
Haymaker Haymaker.png 10 Impulse Drive Impulse drive.png 8
Internal Release Internal release.png 12 Invigorate Invigorate.png 22
Mantra Mantra.png 42 Blood for Blood Blood for blood.png 34

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains Truth of Mountains.jpg 46

Quests

Lore

Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.

Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.

Template:Classes and Jobs