Ninja Guide/A Realm Reborn
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Rotations
- Your Ninjutsu Rotation Should always be this for any boss fights Huton > Suiton > Kassatsu > Raiton > Raiton with a 1-10 second Huton clip at the end depending on your dilligence with your Ninjutsu cooldown
- Your AoE Rotation should be Huton (pre battle) > Blood for Blood > Internal Release > Katon > Kassatsu > Doton > Death blossom X10 > Katon > Doton (no trash should live through this if your other DPS is any good)
Tips and Tricks
- Mudra spell queuing allows for you to hit your first two steps nearly simultaneously (in under a hundredth of a second), but your third step cant be executed untill your second Mudra activates. you can abuse this to make the most out of your APM.
- /ac "Goad" <4> will always goad the other DPS in 4 man dungeons if you have standard party sorting on. Use if you have a caster dps and want to goad your tank
- Force yourself to open with shadowfang/Muta on trash. if you try to open with DE and follow with shadowfang/Muta, you are wasting your time, as the target will die well before it even takes half of the total damage. if you dont want to open with shadofang/Muta Go straight into DE/AE or AE/AE rotations.
- if it isnt on cooldown: you are wrong - Get that shit on cooldown.
- you can actually Hide & SA/TA Bosses- you just have to be super quick about it (Sukichi > hide > Ta before Hide is autowiped) you have roughly 2 seconds after the tank pulls to pull this off.
- Kassatsu forces all doton hits to crit- efficiently making Doton into a 360 potency AOE.