Holy Spirit
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Holy Spirit
“Deals unaspected damage with a potency of 300.
Requiescat Potency: 600
Additional Effect: Restores own HP
Cure Potency: 400— In-game description
Holy Spirit is an action unlocked at level 64. It is available for Paladin.
Related traits
- Divine Magic Mastery (Lv. 64) - Halves MP cost for all spells while preventing casting interruptions via damage taken. Grants the following effects after successfully completing a combo with Royal Authority:
- Divine Magic Mastery II (Lv. 84) - Adds a healing effect to Holy Spirit, Holy Circle, and Confiteor.
- Melee Mastery (Lv. 84) - Increases the potency of Fast Blade to 200, Riot Blade to 140, Royal Authority to 140, Holy Spirit to 350, Atonement to 400, Supplication to 420, and Sepulchre to 440.
Related actions
Notes
- This action costs 2,000 MP until Divine Magic Mastery is learned at Lv. 64.
- This action costs no MP and has no cast time under the effect of Requiescat.
- The potency of this action is 270 (potency under Requiescat: 540) until Melee Mastery is learned at Lv. 84.
Etymology
In Abrahamic religions, the Holy Spirit, is an aspect or agent of God, by means of which God communicates with people or acts on them. In christianity, it is the third member of the Trinity.