Endwalker content

Containment Bay Z1T9 (Unreal)

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Disambig icon.png This article is about the level 90 Faux Hollows trial. For the level 60 challenge-mode trial, see Containment Bay Z1T9 (Extreme).

Trial.png

Containment Bay Z1T9 (Unreal)

Containment Bay Z1T9 (Unreal).png
Level
90 (Sync: 90)
Item Level
560 (Sync: 565)
Difficulty
Unreal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Duty Finder
Raid Finder (Trials)
Tomestones
Req. quest
Feature quest Fantastic Mr. Faux
Location
Containment Bay Z1T9
Region
Abalathia's Spine
Patch
6.4

Containment Bay Z1T9 (Unreal) is a level 90 trial introduced in patch 6.4 with Endwalker.

Guide

Aggressive difficulty r6.png The Demon: Zurvan

Phase 1

  • (boss does auto attack cleaves all the time. Should always be facing away from party members)
  • East Platform falls + Red Circle AoE's: Bait melee fire circles together at right side of South platform and then move away.
  • North Platform falls
  • West Platform falls + Red Circle AoE's: Bait again.

Phase 2

  • Soar (skipped at 75%): see below
  • Ice pad Spawns under the boss. You can't move through the boss.
  • Biting Halberd: needs to be directly behind the boss (Edit: Biting Halberd is used right after THIRD Cleave attacks. Like, Ice pad spawns -> cleave x3 -> Biting Halberd)
  • Southern Cross: Stack at the butt to bait and then move out.
  • Biting Halberd/Ciclicle/Tail End: Randomly selected (skipped at 59%)

Phase 3 (Adds)

ADDS:

Execrated Will = Should be tanked by a tank. Does high damage, which will always crit, on its target and gain Damage up icon1.png Damage Up buff every 10 sec.

Execrated Thew = Small add. Should also be tanked by a tank. Nothing special.

Execrated Wile = doesn't need to be tanked. Should face away from it when Meracydian Fear is cast.

Execrated Wit = Doesn't need to be tanked. Should kill it before Meracydian Meteor casting is done.

  • Will x1 (North) + Thew (North): just AoE down
  • Will x2 (West) + Wile x1 (South) + Wit x1 (East): Each tank grab 1 Will at West. All DPS classes kill Wile first. Should face away from South to avoid Fear. Bring two Wills to South and AoE them down once Wit is dead.
  • Will x1 (South) + Thew x3 (East) + Wit (West) + Wile (North): One tank grabs Will and the other tank grabs 3 Thews while DPS classes burn Wit. Should face away from North to avoid as well. Bring all the adds to North and AoE them down once Wit is dead.
  • Zurvan's Ult

Phase 4 Part 1

  • Tethers appear: 2 pairs of Infinite Fire and 2 pairs of Infinite Ice come out. Tethered pair should be close enough to each other to avoid DoT damage (about 10k dmg each tick). (similar to T11 tethers)
  • Wave Cannon: Randomly selects a non-MT player and does damage with Bleed icon1.png Bleeding debuff. Everyone else should be away from its target, but make sure target's partner is in safe distance of tether.
  • Tyrfing: Attacks Main Tank 5 times with spear and does fire damage at the end. High damage and cooldowns are needed as necessary.
  • Southern Cross: Stack under the boss and move out. Make sure tethered partner is going to the same direction or it's going to kill both players. Call out where you're going to!
  • Broken Seal: Spawns 4 fire meteors and 4 ice meteors. 4 players with Infinite Ice go into 4 Ice meteor circles while 4 Infinite Fire goes into 4 Fire meteor circles. (Match your color) Since players are tethered, tethered pair should always be close to each other. Call out! There are three patterns that randomly spawn: please check here.
  • Biting Halberd/Ciclicle/Tail End:

IF blue/red circles at EDGE: Ciclicle(IN)

IF blue/red circles at CENTER: Tail End(OUT)

IF DIAMOND shapes x2: Biting Halberd(Butt)

<basically repeating again from here>

  • New tethers appear: find a new partner and hug each other.
  • Wave Cannon: targets a random non-MT player. Away from its target.
  • Tyrfing(hits 6 times and fire damage)
  • Southern Cross
  • Broken Seal

<repeating ends here>

  • Biting Halberd/Ciclicle/Tail End:

Phase 4 Part 2

  • Soar: see below
  • The Demon's Claw: Does High damage and Stun icon1.png Stuns MT while putting Magic vulnerability up icon1.png Magic Vulnerability Up. OT Provoke.png  Provokes the boss off MT. MT will also get knocked back. Make sure position yourself at the center so MT doesn't get knocked back into the fiery wall.
  • Wave Cannon: targets MT (not sure if it targets OT if they Provoke.png  Provoke during Demon's claw or MT still gets targeted by it) and shows huge AoE box that arrows indicate into the AoE. Seems like people stack in the box to soak the damage together. However, my group just killed MT and had OT Provoke.png  Provokeing the boss after.

<basically repeating again from here>

  • New tethers appear: find a new partner
  • Wave Cannon: targets a random non-MT player. Away from its target.
  • Tyrfing(hits 7 times and fire damage)
  • Southern Cross
  • Broken Seal

<repeating ends here>

  • Biting Halberd
  • The Demon's Claw
  • Wave Cannon
  • New tethers appear
  • Wave Cannon
  • ... Probably repeating... You wanna kill the boss now.
  • Flame Halberd: Hard enrage cast

Loot

Images