Astrologian

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"Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.
Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.
Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana." — Game Description
Astrologian is a healer job introduced in 2014 Fan Fest in Tokyo. Astrologian's main weapon is the Star Globe. The job starts from level 30, will not require a base class and requires Heavensward. It employs the use of celestial magicks along with a divining deck in order to heal and support their parties.

Astrologians have access to two stances. Players can switch between Diurnal Sect (provides regen effects) and Nocturnal Sect (provides barrier effects), but cannot do so during combat. This allows the Astrologian to change function to suit the party's needs (for instance, you may use Diurnal Sect if your party includes a Scholar, and Nocturnal Sect if your party has a White Mage.

Astrologians draws cards randomly, which can be used to give party members one of six buffs. These buffs can also be enhanced in potency or duration, or made to cover an area of effect in exchange for potency. Mastering these effects is a key skill in making the most of your abilities.

Requeriment

Actions

Details of some of Astrologian's abilities were announced during the Letter from the Producer LIVE Part XXI:

There are two stances, Diurnal Sect and Nocturnal Sect, which you can switch between. One of them is simply a healing stance much like white mage, while the other uses barriers much like scholar. You may only switch stance while out of combat.

Depending on which stance you are in the effects of your "Aspected" abilities and spell will largely vary, so first it would be best to get used to one stance and then try and master the next.

Additionally, you’ll be able to use actions such as the barrier created by Y’shtola in the main scenario and you can draw cards which will give various types of buffs.

Depending on the card that you randomly draw, you can gain effects such as enhanced attack power, haste, and also damage reduction. Furthermore, you can use the ability Royal Road to return the card you draw to your deck and enhance the next one you draw. There is also an ability to set aside a good card you drew and an ability known as Shuffle to redraw a card. It’s a really fun job where you will have to consider how to use your cards depending on the situation and the card you draw.

Action Icon Level MP Cost Cast Time Cooldown Range Radius Description
Malefic Malefic icon1.png 1 353 2.5s 2.5s 25y 0 Deals unaspected damage with a potency of 150.
Benefic Benefic icon1.png 2 353 2s 2.5s 30y 0 Restores target's HP.
Cure Potency: 380
Combust Combust icon1.png 4 353 Instant 2.5s 25y 0 Deals unaspected damage over time.
Potency: 40 Duration: 18s
Lightspeed Lightspeed icon1.png 6 0 Instant 150s 0 0 Reduces cast times for spells by 2.5 seconds while reducing magic potency by 50%. Duration: 15s
Luminiferous Aether Luminiferous aether icon1.png 8 0 Instant 120s 0 0 Reduces enmity generation.
Additional Effect: Refresh
Refresh Potency: 60 Duration: 15s
Helios Helios icon1.png 10 1060 2.5s 2.5s 0 15y Restores own HP and the HP of all nearby party members.
Cure Potency: 290
Ascend Ascend icon1.png 12 2652 8s 2.5s 30y 0 Resurrects target to a weakened state.
Cannot be used when in combat.
Essential Dignity Essential dignity icon1.png 15 0 Instant 40s 30y 0 Restores target's HP.
Cure Potency: 400
Potency increases the lower the target's HP. (Scales linearly up to 1000 potency).
Exalted Detriment Exalted detriment icon1.png 18 618 1s 2.5s 30y 0 Removes a single detrimental effect from target.
Stella Stella icon1.png 22 442 2.5s 2.5s 25y 0 Deals unaspected damage with a potency of 100.
Additional Effect: Heavy +40% Duration: 20s (PvP 12s)
Benefic II Benefic ii icon1.png 26 795 2s 2.5s 30y 0 Restores target's HP.
Cure Potency: 620
Draw Draw icon1.png 30 0 Instant 30s 0 0 Draw a card from your divining deck. Execute command again to use the card drawn. Only one card can be drawn at a time. Duration: 15s
Recast timer cooldown will begin once the drawn card is read, or the Draw timer expires.
Diurnal Sect Diurnal sect icon1.png 30 0 Instant 5s 0 0 Increases attack speed by 5% while adding a Regen effect to certain actions.
Effect ends upon reuse.
Aspected Benefic Aspected benefic icon1.png 34 707 Instant 2.5s 30y 0 Restores target's HP.
Cure Potency: 190
Nocturnal Sect Cure Potency: 250

Diurnal Sect Effect: Regen
Cure Potency: 100 Duration: 18s
Effect cannot be stacked.

Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored.
Duration: 30s
Effect cannot be stacked with Adloquium.
Royal Road Royal road icon1.png 35 0 Instant 15y 0 0 Return the currently drawn arcanum back to your deck to enhance the effect of the next card.
Bole and Balance: 150% potency
Arrow and Spear: 50% potency, extends effect to nearby targets
Ewer and Spire: Doubled duration
Disable Disable icon1.png 38 0 Instant 60s 25y 0 Reduces the potency of the target's next action by 5% Duration: 10s
Spread Spread icon1.png 40 0 Instant 60s 0 0 Add the currently drawn arcanum to your spread where it is kept indefinitely. Execute again to use the card. Can only be executed in combat.
Recast timer cooldown will begin once the held card is read.
Aspected Helios Aspected helios icon1.png 42 1326 3s 2.5s 0 15y Restores own HP and the HP of all nearby party members.
Cure Potency: 140

Diurnal Sect Effect: Regen
Cure Potency: 50 Duration: 30s
Effect cannot be stacked.

Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored.
Duration: 30s
Effect cannot be stacked with Adloquium.
Shuffle Shuffle icon1.png 45 0 Instant 90s 0 0 Return the currently drawn arcanum to your deck and draw another.
Combust II Combust ii icon1.png 46 618 2.5s 2.5s 25y 0 Deals unaspected damage over time.
Potency: 45 Duration: 30s
Nocturnal Sect Nocturnal sect icon1.png 50 0 Instant 5s 0 0 Increases healing magic potency by 5% while adding a damage nullifying barrier to certain actions.
Cannot be used with Diurnal Sect.
Shares a recast timer with Diurnal Sect.
Effect cannot be removed during battle.
Effect ends upon reuse.
Synastry Synastry icon1.png 50 0 Instant 120s 30y 0 Generate an aetheric bond with target party member. Each time you cast a healing spell on a party member not under the effect of Synastry, the party member with which you have the synastry bond will also recover HP equaling 50% of the original spell. Duration: 20s
Gravity Gravity icon1.png 52 1414 3s 2.5s 25y 5y Deals unaspected damage to a target and enemies near it with a potency of 200 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
Malefic II Malefic ii icon1.png 54 530 2.5s 2.5s 25y 0 Deals unaspected damage with a potency of 200.
Time Dilation Time dilation icon1.png 56 0 Instant 90s 30y 0 Extends the duration of the target's beneficial effects by 15 seconds.
Collective Unconscious Collective unconscious icon1.png 58 0 Instant 90s 0 7y Creates a wheel of fortune around the caster. Effect granted to party members upon entry differs depending on active Sect. Can only be executed when a Sect is active. Effect ends upon using another action or moving.

Diurnal Sect Effect: Regen
Cure Potency: 150 Duration: 18s

Nocturnal Sect Effect: Damage taken is reduced by 10%
Duration: 18s
Celestial Opposition Celestial opposition icon1.png 60 0 Instant 150s 0 2y Stuns all nearby enemies. Duration: 4s (PvP 2s)
Also extends duration of beneficial effects cast on self and party members by 5 seconds.

Cards

Card Icon Cast Time Cooldown Range Radius Description Royal Road Effect
the Balance The Balance.png Instant 30s 30y 0y Increases target's damage dealt by 10%. Duration: 15s Next card has a potency of 150%.
the Bole The Bole.png Instant 30s 30y 0y Reduces target's damage taken by 10%. Duration: 15s Next card has a potency of 150%.
the Arrow The Arrow.png Instant 30s 30y 0y Increases target's attack speed (skill, spell, auto-attack) by 10%. Duration: 15s Next card's effect has an AoE with 50% potency.
the Spear The Spear.png Instant 30s 30y 0y Reduces target's action recast time (non-GCD) by 20%. Duration: 20s Next card's effect has an AoE with 50% potency.
the Ewer The Ewer.png Instant 30s 30y 0y Reduces MP cost of target's spells by 20%. Duration: 20s Next card's effect has double duration.
the Spire The Spire.png Instant 30s 30y 0y Reduces TP cost of target's weaponskills by 20%. Duration: 20s Next card's effect has double duration.

Traits

Trait Icon Level Description
Enhanced Mind Enhanced mind icon1.png 8 Increases mind by 2.
Enhanced Mind II Enhanced mind ii icon1.png 14 Increases mind by 4.
Enhanced Lightspeed Enhanced lightspeed icon1.png 16 Reduces Lightspeed magic attack decrease to 25%
Enhanced Ascension Enhanced ascension icon1.png 20 Allows the casting of Ascend while engaged in battle.
Enhanced Mind III Enhanced mind iii icon1.png 24 Increases mind by 6.
Enhanced Essential Dignity Enhanced essential dignity icon1.png 28 Shortens Essential Dignity recast time to 40 seconds.
Magick and Mend Magick and mend icon1.png 32 Increases base action damage and HP restoration by 10%.
Enhanced Benefic Enhanced benefic icon1.png 36 Grants a 15% chance that your next Benefic II will have no cast time. Duration: 15s
Magick and Mend II Magick and mend ii icon1.png 40 Increases base action damage and HP restoration by 30%.
Enhanced Disable Enhanced disable icon1.png 44 Increases Disable damage reduction to 10%.
Enhanced Luminiferous Aether Enhanced luminiferous aether icon1.png 48 Increases Luminiferous Aether refresh potency to 80.

Cross-Class Actions

Conjurer Thaumaturge
Action Icon Level Action Icon Level
Cure Cure.png 2 Surecast Surecast.png 8
Aero Aero.png 4 Blizzard II Blizzard ii.png 12
Protect Protect.png 8 Swiftcast Swiftcast.png 26
Raise Raise.png 12
Stoneskin Stoneskin.png 34

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains Truth of Mountains.jpg 46

PvP Actions

Action Icon Description Upgrade 1 Upgrade 2 Upgrade 3
Aetheric Burst Aetheric blast icon1.png Deals unaspected damage with a potency of 170 to all nearby enemies.
Additional Effect: Decreases skill speed of target by 30% for 10s.
Enhanced Aetheric Burst: Shortens recast time to 150 seconds. Enhanced Aetheric Burst II: Extends duration to 15 seconds. Enhanced Aetheric Burst III: Increases skill speed reduction to 50%.
Attunement Attunement icon1.png Greatly enhances evasion while nullifying 90% of damage for 10s.
Cannot move or act while in effect.
Enhanced Attunement: Shortens recast time to 180 seconds.
Divine Breath Divine breath icon1.png Resurrects target at 30% of maximum HP/MP/TP. Enhanced Divine Breath: Shortens recast time to 240 seconds. Enhanced Divine Breath II: Increases HP/MP/TP recovered to 50%.
Equanimity Equanimity icon1.png Allows casting without interruption by attacks for 10s. Enhanced Equanimity: Shortens recast time to 180 seconds. Enhanced Equanimity II: Extends duration to 15 seconds.
Focalization Focalization icon1.png Enhanced Focalization: Shortens recast time to 150 seconds. Enhanced Focalization II: Extends duration to 25 seconds. Enhanced Focalization III: Increases resistances to 25%.
Mana Draw Mana draw icon1.png Restores 30% of maximum MP. Enhanced Mana Draw: Shortens recast time to 180 seconds. Enhanced Mana Draw II: Increases MP recovery to 50%.
Purify Purify icon1.png Removes all detrimental effects from self or ally. Can be used regardless of status affliction. Enhanced Purify: Shortens recast time to 150 seconds.
Retrogradation Retrogradation icon1.png Deals unaspected damage with a potency of 80 to all nearby enemies, while restoring own HP and the HP of all nearby party members. Cure Potency: 100
Additional Effect: Removes one beneficial effect from all nearby enemies and one detrimental effect from all nearby party members.
Enhanced Retrogradation: Shortens recast time to 120 seconds. Enhanced Retrogradation II: Increases damage potency to 100. Enhanced Retrogradation III: Increases cure potency to 150.

Quests

Quest Level NPC Zone Coordinates EXP Gil Reward Optional Reward
Stairway to the Heavens 50 Jannequinard The Pillars (x15,y10) 24000 Soul of the astrologian icon1.png, Star globe icon1.png, Velveteen cowl icon1.png, Velveteen tights icon1.png
Fortune Favors the Bole 30 Levea South Shroud (x25,y22) 7410 Diurnal sect icon1.png
Hanging in the Balance 35 Jannequinard The Pillars (x15,y10) 9020 Royal road icon1.png

Astrologian Guide

Images

Astrologian announcement1.jpg Astrologian1.jpg

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