Second Wind
Revision as of 04:16, 24 July 2024 by OnyxVindicator (talk | contribs) (Standardized the 7.0 patch updates description for consistency.)
Second Wind
“Instantly restores own HP.
Cure Potency: 800— In-game description
Second Wind is an action unlocked at level 8. It is available for Melee DPS and Physical Ranged DPS.
Related traits
- Enhanced Second Wind (Lv. 94) - Increases the healing potency of Second Wind to 800.
Gallery
Notes
- Potency is 500 prior to learning the Enhanced Second Wind trait.
History
- Patch 7.0 (2024-07-02): Cure potency has been increased from 500 to 800 upon learning the Enhanced Second Wind trait.
- Patch 5.0 (2019-07-02): Cure potency no longer varies with current attack power.
- Patch 4.0 (2017-06-20):
- Changed to a role action, accessible by all melee DPS and physical ranged DPS classes.
- Cure potency increased from 450 to 500.
- Patch 3.15 (2015-12-15): Cure potency increased from 400 to 450.
- Patch 2.4 (2014-10-28): Can now be cross-classed by Rogue and Ninja.
- Patch 2.0 (2013-08-27): Added as a cross-class skill originally learned by level 8 pugilist, with the description "Instantly restores 15% of maximum HP." It could have been augmented by the pugilist trait Third Wind to restore 25% of maximum HP.