Difference between revisions of "Skeletons in My Deepcroft"

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Line 8: Line 8:
| type = main scenario
| type = main scenario
| level = 13
| level = 13
| exp = 6160
| exp = 6,160
| gil = 179
| gil = 179
| reward-opt1 = 1 Brass Spear
| reward-opt1 = 1 Brass Spear
Line 16: Line 16:
| prev-quest = Migrant Marauders
| prev-quest = Migrant Marauders
| next-quest = A Hearer Is Often Late
| next-quest = A Hearer Is Often Late
| patch = 2.0
}}
}}
==Steps==
*Slay [[Magicked Bones|magicked bones]]. 0/4
*Report to [[Lothaire]].


== Objectives ==
==Journal==
* Slay magicked bones. 0/4
*The road to [[Bentbranch Meadows|Bentbranch]] has grown too hazardous for travel, and [[Lothaire]] asks you to help make the area safer. Journey to the [[Tam-Tara Deepcroft]] to the southwest and slay [[Magicked Bones|magicked bones]] outside the entrance.
* Report to Lothaire.
*You lay the departed souls to rest a final time. Return to Lothaire and tell him of your accomplishments.
 
*Thanks to your efforts, travelers on the road to Bentbranch will have less to fear in the future. However, the ultimate cause behind the increase of magicked bones has yet to be determined, and Lothaire wonders what could drive the dead to walk again.
== Journal ==
* The road to Bentbranch has grown too hazardous for travel, and Lothaire asks you to help make the area safer. Journey to the Tam-Tara Deepcroft to the southwest and slay magicked bones outside the entrance.
* You lay the departed souls to rest a final time. Return to Lothaire and tell him of your accomplishments.
* Thanks to your efforts, travelers on the road to Bentbranch will have less to fear in the future. However, the ultimate cause behind the increase of magicked bones has yet to be determined, and Lothaire wonders what could drive the dead to walk again.

Revision as of 07:26, 22 April 2018

Main Scenario Quest icon.png

Skeletons in My Deepcroft

Quest giver
Lothaire
Location
Central Shroud (X:22, Y:26)
Level
13
Experience
Experience 6,160
Gil
Gil 179
Previous quest
Main Scenario QuestMigrant Marauders
Next quest
Main Scenario QuestA Hearer Is Often Late
Patch
2.0

Lothaire has work for an adventurer well versed in combat.

— In-game description


Rewards

Choose one of the following options:

Steps

Journal

  • The road to Bentbranch has grown too hazardous for travel, and Lothaire asks you to help make the area safer. Journey to the Tam-Tara Deepcroft to the southwest and slay magicked bones outside the entrance.
  • You lay the departed souls to rest a final time. Return to Lothaire and tell him of your accomplishments.
  • Thanks to your efforts, travelers on the road to Bentbranch will have less to fear in the future. However, the ultimate cause behind the increase of magicked bones has yet to be determined, and Lothaire wonders what could drive the dead to walk again.