Difference between revisions of "Weavers' Guild"
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==Additional Information== | ==Additional Information== | ||
[[Redolent Rose]] is the [[guildmaster]] and [[Gigima]] is the [[Guild Supplier]]. | |||
===Lore=== | |||
The textile industry has always thrived in Thanalan. This is partially due to the climate: people in the region have ever wanted light, flowing fabrics that not only shield them from the sun’s rays while allowing their skin to breathe, but also achieve the impossible task of keeping them warm in the frigid desert nights. By finding imaginative ways to fulfill these needs, weavers have come to excel at their craft. | |||
With the opening of trade routes to the Near East after 1190, however, inexpensive fabrics flooded the Ul'dahn markets. Weavers could not compete with the quantity of the imported textiles, and so sought to increase the quality of their goods. Converging to share their techniques, these many like-minded craftsmen were the founders of the Weavers’ Guild. Together, they succeeded in improving their textiles, and now the guild exports fine fabrics to foreign nations as far as the Near East. | |||
<ref>Encyclopaedia Eorzea: Volume I, page 141</ref> | |||
==Images== | |||
<gallery mode=packed> | <gallery mode=packed> | ||
Weaver guild1.jpg | Weaver guild1.jpg | ||
Weaver guild2.jpg | Weaver guild2.jpg | ||
</gallery> | </gallery> | ||
==References== | |||
<references /> |
Latest revision as of 02:49, 14 August 2023
“No description available.
— In-game description
Weavers' Guild is a landmark in Ul'dah - Steps of Thal, Thanalan.
Additional Information
Redolent Rose is the guildmaster and Gigima is the Guild Supplier.
Lore
The textile industry has always thrived in Thanalan. This is partially due to the climate: people in the region have ever wanted light, flowing fabrics that not only shield them from the sun’s rays while allowing their skin to breathe, but also achieve the impossible task of keeping them warm in the frigid desert nights. By finding imaginative ways to fulfill these needs, weavers have come to excel at their craft.
With the opening of trade routes to the Near East after 1190, however, inexpensive fabrics flooded the Ul'dahn markets. Weavers could not compete with the quantity of the imported textiles, and so sought to increase the quality of their goods. Converging to share their techniques, these many like-minded craftsmen were the founders of the Weavers’ Guild. Together, they succeeded in improving their textiles, and now the guild exports fine fabrics to foreign nations as far as the Near East. [1]
Images
References
- ↑ Encyclopaedia Eorzea: Volume I, page 141