Difference between revisions of "Warrior"
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| [[Infuriate]] || [[File:infuriate.png|infuriate.png|40px]]|| 50 || 0 || Instant || 60s || 0y || 0y || align = "left" | Instantly grants five units of Wrath, changing status to Infuriated. <br> Can only be used when [[Defiance]] is active. | | [[Infuriate]] || [[File:infuriate.png|infuriate.png|40px]]|| 50 || 0 || Instant || 60s || 0y || 0y || align = "left" | Instantly grants five units of Wrath, changing status to Infuriated. <br> Can only be used when [[Defiance]] is active. | ||
|- | |- | ||
| [[Deliverance]] || [[file:deliverance icon1.png]] || 52 || 0 || Instant || 10s || 0y || 0y || align = "left" | Increases damage dealt by 5%. Effect ends upon reuse. <br> Using certain actions while under the effect of [[Deliverance]] will grant Abandon. Each unit of Abandon increases critical hit rate by 2%. When five units are stacked, you will become Uncontrollable. All Abandon is lost when Deliverance ends. <br> Cannot be used with [[Defiance]]. If [[Defiance]] is executed while using [[Deliverance]], all Abandon is converted into Wrath. <br> Shares a recast timer with [[Defiance]]. | | [[Deliverance]] || [[file:deliverance icon1.png|40px]]|| 52 || 0 || Instant || 10s || 0y || 0y || align = "left" | Increases damage dealt by 5%. Effect ends upon reuse. <br> Using certain actions while under the effect of [[Deliverance]] will grant Abandon. Each unit of Abandon increases critical hit rate by 2%. When five units are stacked, you will become Uncontrollable. All Abandon is lost when Deliverance ends. <br> Cannot be used with [[Defiance]]. If [[Defiance]] is executed while using [[Deliverance]], all Abandon is converted into Wrath. <br> Shares a recast timer with [[Defiance]]. | ||
|- | |- | ||
| [[Fell Cleave]] || [[file:fell cleave icon1.png]] || 54 || 0 || Instant || 2.5s || 0y || 0y || align = "left" | Delivers an attack with a potency of 500. <br> Can only be executed when Uncontrollable. All Abandon is lost when used. | | [[Fell Cleave]] || [[file:fell cleave icon1.png|40px]]|| 54 || 0 || Instant || 2.5s || 0y || 0y || align = "left" | Delivers an attack with a potency of 500. <br> Can only be executed when Uncontrollable. All Abandon is lost when used. | ||
|- | |- | ||
| [[Raw Intuition]] || [[file:raw intuition icon1.png]] || 56 || 0 || Instant || 90s || 0y || 0y || align = "left" | Parries all attacks taken from the front for 20s. All attacks taken from the flank or rear will result in critical damage. <br> Grants Wrath when used with Defiance for 30s. <br> Grants Abandon when used with Deliverance for 30s. | | [[Raw Intuition]] || [[file:raw intuition icon1.png|40px]]|| 56 || 0 || Instant || 90s || 0y || 0y || align = "left" | Parries all attacks taken from the front for 20s. All attacks taken from the flank or rear will result in critical damage. <br> Grants Wrath when used with Defiance for 30s. <br> Grants Abandon when used with Deliverance for 30s. | ||
|- | |- | ||
| [[Equilibrium]] || [[file:equilibirum icon1.png]] || 58 || 0 || Instant || 60s || 0y || 0y || align = "left" | Restores own [[HP]] when used with [[Defiance]]. Cure Potency: 1200. <br> Restores 200 [[TP]] when used with [[Deliverance]]. | | [[Equilibrium]] || [[file:equilibirum icon1.png|40px]]|| 58 || 0 || Instant || 60s || 0y || 0y || align = "left" | Restores own [[HP]] when used with [[Defiance]]. Cure Potency: 1200. <br> Restores 200 [[TP]] when used with [[Deliverance]]. | ||
|- | |- | ||
| [[Decimate]] || [[file:decimate icon1.png]] || 60 || 0 || Instant || 2.5s || 0y || 2y || align = "left" | Delivers an attack to all nearby enemies with a potency of 280. <br> Can only be executed when Uncontrollable. All Abandon is lost when used. | | [[Decimate]] || [[file:decimate icon1.png|40px]]|| 60 || 0 || Instant || 2.5s || 0y || 2y || align = "left" | Delivers an attack to all nearby enemies with a potency of 280. <br> Can only be executed when Uncontrollable. All Abandon is lost when used. | ||
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|} | |} | ||
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!Description | !Description | ||
|- | |- | ||
| [[Rampart]] || [[file:rampart icon.png]] || 8 || Reduces damage taken by 10% for 20s. | | [[Rampart]] || [[file:rampart icon.png|40px]]|| 8 || Reduces damage taken by 10% for 20s. | ||
|- | |- | ||
| [[Low Blow]] || [[File:Low_blow_icon1.png]] || 12 || Attack that stuns the target. | | [[Low Blow]] || [[File:Low_blow_icon1.png|40px]]|| 12 || Attack that stuns the target. | ||
|- | |- | ||
| [[Provoke]] || [[file:provoke icon.png]] || 16 || Increases [[enmity]] in target. | | [[Provoke]] || [[file:provoke icon.png|40px]]|| 16 || Increases [[enmity]] in target. | ||
|- | |- | ||
| [[Convalescence]] || [[file:Convalescence icon.png]] || 20 || Increases HP restored by spells or actions by 20%. | | [[Convalescence]] || [[file:Convalescence icon.png|40px]]|| 20 || Increases HP restored by spells or actions by 20%. | ||
|- | |- | ||
| [[Anticipation]] || [[file:Anticipation.png|40px]] || 24 || Increases parry rate by 20% for 20s. | | [[Anticipation]] || [[file:Anticipation.png|40px]] || 24 || Increases parry rate by 20% for 20s. | ||
|- | |- | ||
| [[Reprisal]] || [[File:Reprisal_icon1.png]] || 32 || Attack that lowers target's damage dealt by 10%. | | [[Reprisal]] || [[File:Reprisal_icon1.png|40px]]|| 32 || Attack that lowers target's damage dealt by 10%. | ||
|- | |- | ||
| [[Awareness]] || [[file:Awareness icon.png]] || 36 || Nullifies the chance of suffering critical damage for 15s. | | [[Awareness]] || [[file:Awareness icon.png|40px]]|| 36 || Nullifies the chance of suffering critical damage for 15s. | ||
|- | |- | ||
| [[Interject]] || [[file:Interject.png|40px]] || 40 || Silences target. | | [[Interject]] || [[file:Interject.png|40px]] || 40 || Silences target. |
Revision as of 00:38, 19 June 2017
Lore
"On the northernmost edge of Abalathia's Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.
In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day." — Game Description
General Information
Warrior, armed with a greataxe, projects a savage and intimidating presence on the battlefield. Warrior is one of the tanking jobs of A Realm Reborn. Warriors have all the abilities and traits of Marauders. The most important stat for the warrior is vitality, which increases HP. The level of your warrior is equivalent to that of your Marauder.
Requirements
- Level 30 Marauder
- Completion of Main Scenario quest: Sylph-management
Trainer Locations
NPC | Location | Description |
---|---|---|
Wyrnzoen | Limsa Lominsa Upper Decks (x11,y6) | Job Start for ARR |
Curious Gorge | Eastern La Noscea (x30,y23) | Job Trainer for 30-50 |
Curious Gorge | Eastern La Noscea (x30,y23) | Job Start for Heavensward |
Broken Mountain | Upper La Noscea (x30,y21) | Job Trainer for 52-60 |
Curious Gorge | Eastern La Noscea (x30.6,y22.9) | Job Start for Stormblood |
Actions
Warriors use all the Marauder Actions in addition to having their own unique actions for their Job:
As of Final Fantasy XIV's 4.0 expansion Stormblood. There are changes in the skill set available for Warrior/Marauder, the list of abilities lost are as follows:
- Bloodbath is part of the Role Actions (DPS only).
- Brutal Swing is a part of the Role Actions.
- Foresight is part of the Role Actions.
- Fracture
- Mercy Stroke
Action | Icon | Level | TP Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|
Defiance | 30 | 0 | Instant | 10s | 0y | 0y | Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. Increases HP recovery via curing magic by 20% for self. Also increases chance to hit by 5%. Effect ends upon reuse. Using certain actions while under the effect of Defiance will grant Wrath. Each unit of Wrath increases parry rate by 2%. When five units are stacked, you will become Infuriated. All Wrath is lost when Defiance ends. Cannot be used with Deliverance. If Deliverance is executed while using Defiance, all Wrath is converted into Abandon. Shares a recast timer with Deliverance. | |
Inner Beast | 35 | 0 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 300. Ignores the 25% damage penalty inflicted by Defiance. Can only be executed when Infuriated. All Wrath is lost when used. Additional Effect: Absorb 100% of damage dealt as HP Additional Effect: Reduces damage taken by 20% for 6 seconds | |
Unchained | 40 | 0 | Instant | 120s | 0y | 0y | Nullifies the damage penalty inflicted by Defiance for 20s. Can only be executed when Infuriated. All Wrath is lost when used. Effect is canceled if Defiance ends. | |
Steel Cyclone | 45 | 0 | Instant | 2.5s | 0y | 5y | Delivers an attack with a potency of 200 to all nearby enemies. Ignores the 25% damage penalty inflicted by Defiance. Can only be executed when Infuriated. All Wrath is lost when used. Additional Effect: Increased enmity | |
Infuriate | 50 | 0 | Instant | 60s | 0y | 0y | Instantly grants five units of Wrath, changing status to Infuriated. Can only be used when Defiance is active. | |
Deliverance | 52 | 0 | Instant | 10s | 0y | 0y | Increases damage dealt by 5%. Effect ends upon reuse. Using certain actions while under the effect of Deliverance will grant Abandon. Each unit of Abandon increases critical hit rate by 2%. When five units are stacked, you will become Uncontrollable. All Abandon is lost when Deliverance ends. Cannot be used with Defiance. If Defiance is executed while using Deliverance, all Abandon is converted into Wrath. Shares a recast timer with Defiance. | |
Fell Cleave | 54 | 0 | Instant | 2.5s | 0y | 0y | Delivers an attack with a potency of 500. Can only be executed when Uncontrollable. All Abandon is lost when used. | |
Raw Intuition | 56 | 0 | Instant | 90s | 0y | 0y | Parries all attacks taken from the front for 20s. All attacks taken from the flank or rear will result in critical damage. Grants Wrath when used with Defiance for 30s. Grants Abandon when used with Deliverance for 30s. | |
Equilibrium | 58 | 0 | Instant | 60s | 0y | 0y | Restores own HP when used with Defiance. Cure Potency: 1200. Restores 200 TP when used with Deliverance. | |
Decimate | 60 | 0 | Instant | 2.5s | 0y | 2y | Delivers an attack to all nearby enemies with a potency of 280. Can only be executed when Uncontrollable. All Abandon is lost when used. |
Role Actions
As of patch 4.0, cross-class actions have been removed in favor of role actions shared by all classes performing a given role. Below are the role actions for this job:
Tank | |||
---|---|---|---|
Action | Icon | Level | Description |
Rampart | 8 | Reduces damage taken by 10% for 20s. | |
Low Blow | 12 | Attack that stuns the target. | |
Provoke | 16 | Increases enmity in target. | |
Convalescence | 20 | Increases HP restored by spells or actions by 20%. | |
Anticipation | 24 | Increases parry rate by 20% for 20s. | |
Reprisal | 32 | Attack that lowers target's damage dealt by 10%. | |
Awareness | 36 | Nullifies the chance of suffering critical damage for 15s. | |
Interject | 40 | Silences target. | |
Ultimatum | 44 | Provokes nearby enemies. | |
Shirk | 48 | Diverts 25% of enmity to target party member. |
PvP Actions
Action | Icon | Type | Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|
Heavy Swing (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack with a potency of 750. ※This action cannot be assigned to a hotbar. | |
Skull Sunder (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Heavy Swing Combo Potency: 1,000 Combo Bonus: Increases Beast Gauge by 10 ※This action cannot be assigned to a hotbar. | |
Butcher's Block (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Skull Sunder Combo Potency: 1,500 Additional Effect: Increases target's damage taken by 10% Duration: 15s Combo Bonus: Increases Beast Gauge by 10 ※This action cannot be assigned to a hotbar. | |
Maim (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Heavy Swing Combo Potency: 750 Combo Bonus: Increases Beast Gauge by 10 ※This action cannot be assigned to a hotbar. | |
Storm's Path (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Maim Combo Potency: 1,250 Combo Bonus: Increases Beast Gauge by 20 ※This action cannot be assigned to a hotbar. | |
Fell Cleave (PvP) | weaponskill | Beast Gauge: 50 | 0 | 2.3s | ?? | ?? | Delivers an attack with a potency of 2,000. Beast Gauge Cost: 50 ※Action changes to Inner Beast while under the effect of Defiance. | |
Tomahawk (PvP) | ability | 300 TP | 0 | 5s | ?? | ?? | Delivers a ranged attack with a potency of 500. Additional Effect: Heavy +50% Duration: 3s | |
Onslaught (PvP) | ability | Beast Gauge: 20 | 0 | 15s | ?? | ?? | Rushes target and delivers an attack with a potency of 500. Additional Effect: 3-yalm knockback Beast Gauge Cost: 20 Cannot be executed while bound. | |
Upheaval (PvP) | ability | Beast Gauge: 20 | 0 | 30s | ?? | ?? | Delivers an attack with a potency of 500. Potency increases up to 400% as HP nears maximum. Beast Gauge Cost: 20 | |
Holmgang (PvP) | ability | - | 0 | 60s | ?? | ?? | Draws target towards caster, and binds both. Duration: 4s Most attacks cannot reduce your HP to less than 1. | |
Inner Release (PvP) | ability | - | 0 | 120s | ?? | ?? | Halves Beast Gauge costs and nullifies Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects. Duration: 15s | |
Defiance (PvP) | ability | - | 0 | 5s | ?? | ?? | Increases maximum HP and own HP recovery via healing magic by 20%, while reducing damage dealt by 20%. Effect ends upon reuse. | |
Inner Beast (PvP) | ability | Beast Gauge: 50 | 0 | 2.3s | ?? | ?? | Delivers an attack with a potency of 1,500. Ignores the damage penalty inflicted by Defiance. Can only be executed while under the effect of Defiance. Additional Effect: Absorbs 100% of damage dealt as HP Additional Effect: Reduces damage taken by 20% Duration: 4s Beast Gauge Cost: 50 ※This action cannot be assigned to a hotbar. |
Quests
Job Gauge
Official Lodestone Job Guide (Always up-to-date)
Beast Gauge is Warrior's Job Gauge.
Beast Gauge
Upon learning the action Defiance (tank stance) at level 10, a symbol will appear on the screen indicating when it is in effect. Defiance increases enmity gained from using other actions.
Upon learning the trait The Beast Within, the symbol which indicates the use of Defiance will change to also display the Beast Gauge.
The Beast Gauge displays a warrior's current amount of wrath, which is charged by executing certain weaponskills and by the ability Infuriate.
Wrath is used to execute actions such as Inner Beast, Steel Cyclone, Fell Cleave, Decimate, Chaotic Cyclone and Inner Chaos.
Simple Mode
Defiance (Active)
The gauge cannot be displayed in simple mode until learning the trait The Beast Within at level 35.
Warrior Guide
Endgame Rotations
Tank:
--> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> -->
DPS:
--> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> -->
--> --> Wait 29 Sec --> --> Wait 25- 29sec Pull (Save Uncontrollable state) --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> --> (If there is not enough skill speed can be dropped before pacification.)