Difference between revisions of "Kiku-ichimonji 2"

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(creation)
 
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{{Special character|Kiku-ichimonji +2|symbol=+}}
{{Weapon Infobox
{{Weapon infobox
|Unique = y
| name = Kiku-ichimonji +2
|Untradable = y
| icon = Kiku-ichimonji Anemos.png
|Image =kiku-ichimonji +2 icon1.png
| rarity = tomestone
|iLevel =345
| flavor-text = Eureka gear.
|Level =70
| requires = samurai
|Class = [[Samurai|SAM]]
| type = katana
|Damage =100 (Physical)
| level = 70
|DPS=
| ilvl = 345
|Delay =2.64
| attributes = {{attribute increase|strength|308}}{{attribute increase|vitality|328}}{{attribute increase|direct hit rate|280}}{{attribute increase|determination|196}}
|Auto-Attack=88.00
| physical-damage = 100
|SellsFor = Unsellable
| magic-damage = 68
|MateriaSlots =2
| autoattack = 88
|AttributesColumn1 = [[Strength]] +308<br /> [[Vitality]] +328<br />
| delay = 2.64
|AttributesColumn2 = [[Determination]] +196<br /> [[Direct Hit Rate]] +280<br />
| dps = 37.87
| repair = blacksmith
| npc-repair = 500
| unique = y
| untradable = y
| unsellable = y
| materia-slots = 2
| adv-melding = n
| projectable = y
| patch = 4.25
| release = stormblood
}}
}}
The [[Kiku-ichimonji +2]] is an item level 345 [[weapons|weapon]] and can be used by [[Samurai]] that is at least level 70.
__NOTOC__
==Repairs and Crafting==
An NPC mender will repair for a maximum of ?? gil.
For a player to repair, they require:
*[[Blacksmith]]: Level 60
*[[Grade 7 Dark Matter]] x 1


== Acquisition ==
[[Materia|Materia Melding]]: Blacksmith: Level 70
{{Vendor list}}


== Vendors ==
[[Materia|Convertibl]]e: No, [[Glamours|Projectable]]: Yes, [[Desynthesis|Desynthesizable]]: No, [[Dyeing|Dyeable]]: No, Crest-Worthy:
{{Vendor table | currency = Kiku-ichimonji 2}}
==Ways to Obtain==


{{Relic weapons nav}}
==Used For==
{|width=20%
|valign=top width=10%|'''Crafting'''<br />
*None
|valign=top width=10%|'''Levequests'''
* None
|}
==Images==

Revision as of 22:13, 4 November 2018

Template:Weapon Infobox The Kiku-ichimonji +2 is an item level 345 weapon and can be used by Samurai that is at least level 70.

Repairs and Crafting

An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:

Materia Melding: Blacksmith: Level 70

Convertible: No, Projectable: Yes, Desynthesizable: No, Dyeable: No, Crest-Worthy:

Ways to Obtain

Used For

Crafting
  • None
Levequests
  • None

Images