Difference between revisions of "A Mizzenmast Repast"

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(Created page with "File:Mainscenarioquest.pngMain Scenario Quest {{Quest | QuestGiver = Baderon - Limsa Lominsa Upper Decks (x7, y5) | Requirements = Level 14 | Items = | Exp = ...")
 
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[[File:Mainscenarioquest.png]][[Main Scenario Quest]]
{{Quest infobox
{{Quest
| title = A Mizzenmast Repast
| QuestGiver = [[Baderon]] - [[Limsa Lominsa Upper Decks]] (x7, y5)
| image = A Mizzenmast Repast Image.png
| Requirements = Level 14
| description = [[Baderon]] wants you to let him know when you are ready to depart for the banquet.
| Items =  
| quest-giver = Baderon
| Exp = 3220
| location = Limsa Lominsa Upper Decks
| Gil = 319
| location-x = 11
| Reward =  
| location-y = 11
| OptReward =  
| type = main scenario
| PrevQuest = [[High Society]]
| quest-line = Seventh Umbral Era
| NextQuest = [[The Lominsan Envoy]]
| level = 14
| exp = 6,440
| gil = 319
| req-items = 1 Dress Shoes
| prev-quest = High Society
| next-quest = The Lominsan Envoy
| patch = 2.0
| release = A Realm Reborn
}}
}}
==Walkthrough==
???
==Steps==
==Steps==
*Put on the dress shoes and speak with Zanthael.
*Put on the [[Dress Shoes|dress shoes]] and speak with [[Zanthael]].


*Speak with Merlwyb in the command room.
*Speak with [[Merlwyb]] in the [[Command Room|command room]].


==Journal==
==Journal==
*Baderon wants you to let him know when you are ready to depart for the banquet.
*The banquet is soon to begin. Put on the [[Dress Shoes|dress shoes]], and speak with [[Zanthael]] in [[Bulwark Hall]].


*The banquet is soon to begin. Put on the dress shoes, and speak with Zanthael in Bulwark Hall.
*At the banquet, [[Merlwyb]] tells you of the Warriors of Light -- the adventurers who fought for the survival of [[Eorzea]] five years ago. The tale of these brave souls triggers inside your mind a vision of their final stand at the [[Battle of Carteneau]]. When you subsequently come to your senses, you are surprised to find yourself in a room at the [[The Drowning Wench|Drowning Wench]], with no idea how you got there. Near at hand, [[Baderon]] explains that you collapsed, and mentions that the Admiral would like to see you. Make your way to [[Bulwark Hall]], and request admission to the [[Command Room|command room]].


*At the banquet, Merlwyb tells you of the Warriors of Light─the adventurers who fought for the survival of Eorzea five years ago. The tale of these brave souls triggers inside your mind a vision of their final stand at the Battle of Carteneau. When you subsequently come to your senses, you are surprised to find yourself in a room at the Drowning Wench, with no idea how you got there. Near at hand, Baderon explains that you collapsed, and mentions that the Admiral would like to see you. Make your way to Bulwark Hall, and request admission to the command room.
*It appears that Merlwyb has a task for you -- a task that she can entrust to no one else. Speak to her again when you are ready to hear what this duty entails.
 
*It appears that Merlwyb has a task for you─a task that she can entrust to no one else. Speak to her again when you are ready to hear what this duty entails.
 
 
[[Category:Main Scenario Quests]] [[Category:7th Umbral Era  Quests]] [[Category:Limsa Lominsa Upper Decks Quests]] [[Category:Patch 2.0 Quests]]

Revision as of 20:22, 22 April 2018

Main Scenario Quest icon.png

A Mizzenmast Repast

A Mizzenmast Repast Image.png
Quest giver
Baderon
Location
Limsa Lominsa Upper Decks (X:11, Y:11)
Quest line
Seventh Umbral Era
Level
14
Required items
1 Dress shoes icon1.png  Dress Shoes
Experience
Experience 6,440
Gil
Gil 319
Previous quest
Main Scenario QuestHigh Society
Next quest
Main Scenario QuestThe Lominsan Envoy
Patch
2.0

Baderon wants you to let him know when you are ready to depart for the banquet.

— In-game description

Steps

Journal

  • At the banquet, Merlwyb tells you of the Warriors of Light -- the adventurers who fought for the survival of Eorzea five years ago. The tale of these brave souls triggers inside your mind a vision of their final stand at the Battle of Carteneau. When you subsequently come to your senses, you are surprised to find yourself in a room at the Drowning Wench, with no idea how you got there. Near at hand, Baderon explains that you collapsed, and mentions that the Admiral would like to see you. Make your way to Bulwark Hall, and request admission to the command room.
  • It appears that Merlwyb has a task for you -- a task that she can entrust to no one else. Speak to her again when you are ready to hear what this duty entails.