Difference between revisions of "Palace of the Dead (Floors 81-90)"
m (Dr Agon moved page Palace of the Dead/Floors 81-90 to Palace of the Dead (Floors 81-90)) |
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Palace Wamouracampa''' || 60 || Sound || 81-83 || | | '''[[Palace Wamouracampa]]''' || 60 || Sound || 81-83 || | ||
|- | |- | ||
| '''Palace Vinegaroon''' || 60 || Sight || 81-85 || | | '''[[Palace Vinegaroon]]''' || 60 || Sight || 81-85 || | ||
|- | |- | ||
| '''Palace Bomb''' || 60 || Sight || 81-84 || Casts '''Self Destruct''' | | '''[[Palace Bomb]]''' || 60 || Sight || 81-84 || Casts '''Self Destruct''' | ||
|- | |- | ||
| '''Palace Gallimimus''' || 60 || Sight || 83-86 || | | '''[[Palace Gallimimus]]''' || 60 || Sight || 83-86 || | ||
|- | |- | ||
| '''Palace Dragon''' || 60 || Sight || 83-89 || Throws AoE even when not aggroed | | '''[[Palace Dragon]]''' || 60 || Sight || 83-89 || Throws AoE even when not aggroed | ||
|- | |- | ||
| '''Palace Worm''' || 60 || Sound || 84-88 || | | '''[[Palace Worm]]''' || 60 || Sound || 84-88 || | ||
|- | |- | ||
| '''Palace Claw''' || 60 || Sight || 85-89 || | | '''[[Palace Claw]]''' || 60 || Sight || 85-89 || | ||
|- | |- | ||
| '''Palace Eruca''' || 60 || Sound || 86-89 || | | '''[[Palace Eruca]]''' || 60 || Sound || 86-89 || | ||
|} | |} | ||
{| {{STDT|sortable pve align-left}} " | {| {{STDT|sortable pve align-left}} " | ||
|+ Patrolling Enemies | |+ Patrolling Enemies | ||
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Palace Wamoura''' || 60 || Sight || 81-83 || | | '''[[Palace Wamoura]]''' || 60 || Sight || 81-83 || | ||
|- | |- | ||
| '''Palace Chimera''' || 60 || Proximity || 82-89 || | | '''[[Palace Chimera]]''' || 60 || Proximity || 82-89 || | ||
|- | |- | ||
| '''Palace Hapalit''' || 60 || Proximity || 84-85 || | | '''[[Palace Hapalit]]''' || 60 || Proximity || 84-85 || | ||
|} | |||
{| {{STDT|sortable pve align-left}} " | |||
|+ Rare Spawns | |||
|- | |||
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | |||
|- | |||
| '''[[Insentient Inquisitor]]''' || 60 || Proximity || 81-89 || Immune to Pomander of Witching | |||
|- | |||
| '''[[Necrose Knight]]''' || 60 || Proximity || 81-89 || Immune to Pomander of Witching | |||
|} | |} | ||
Revision as of 22:47, 2 June 2024
- See also: Palace of the Dead
Palace of the Dead (Floors 81-90)
- Level
- 60 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- Dead but Not Gone
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.45
“The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?
Palace of the Dead (Floors 81-90) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Palace Wamouracampa | 60 | Sound | 81-83 | |
Palace Vinegaroon | 60 | Sight | 81-85 | |
Palace Bomb | 60 | Sight | 81-84 | Casts Self Destruct |
Palace Gallimimus | 60 | Sight | 83-86 | |
Palace Dragon | 60 | Sight | 83-89 | Throws AoE even when not aggroed |
Palace Worm | 60 | Sound | 84-88 | |
Palace Claw | 60 | Sight | 85-89 | |
Palace Eruca | 60 | Sound | 86-89 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Palace Wamoura | 60 | Sight | 81-83 | |
Palace Chimera | 60 | Proximity | 82-89 | |
Palace Hapalit | 60 | Proximity | 84-85 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Insentient Inquisitor | 60 | Proximity | 81-89 | Immune to Pomander of Witching |
Necrose Knight | 60 | Proximity | 81-89 | Immune to Pomander of Witching |
Floor 90 Boss
The Godmother
The boss will summon ads that will cause small explosions around the arena, requiring players to be careful where they are moving. The boss will also cast Sap on random players. The boss will also summon Grey Bombs that need to be defeated quickly. Finally, the boss will regularly cast Massive Burst, an attack that can take players to 1 HP and isn't affected by mitigation. Players can move the Giddy Bomb into the boss's hitbox before it explodes to stun the boss and stop this attack.