Difference between revisions of "History Repeating"

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[[File:Mainscenarioquest.png]][[Main Scenario Quest]]
{{Quest infobox
{{Quest
| title = History Repeating
| QuestGiver = [[Davyd]] - [[Western La Noscea]] (x16, y30)
| description = [[Davyd]] is sweating profusely...
| Requirements = Level 42
| image = History Repeating Image.png
| Items =  
| quest-giver = Davyd
| Exp = 23460
| location = Western La Noscea
| Gil = 3098
| location-x = 16
| Reward =  
| location-y = 30
| OptReward =  
| type = main scenario
| PrevQuest = [[Sweet Somethings]]
| quest-line = Seventh Umbral Era
| NextQuest = [[The Curious Case of Giggity]]
| organization =
| class =
| job =
| level = 42
| req-quest =
| req-items = 1 Heavy Warded Pot, 1 Brass Earplugs
| requirements =
| exp = 23,460
| gil = 3,098
| reward(1-8) =
| reward-opt(1-8) =
| unlocks =
| prev-quest = Sweet Somethings
| next-quest = The Curious Case of Giggity
| patch = 2.0
| release =
}}
}}
==Walkthrough==
 
???
__NOTOC__
 
[[History Repeating]] is a level 42 [[Main Scenario Quest]].
 
==Steps==
==Steps==
*Speak with [[Mimidoa]].
*Speak with [[Mimidoa]].


*Follow [[Mimidoa]] to the [[Ship Graveyard]].
*Follow [[Mimidoa]] to the [[The Ship Graveyard|Ship Graveyard]].


*Wait by the campfire.
*Wait by the campfire.
Line 25: Line 43:


==Journal==
==Journal==
*Davyd is sweating profusely...
*[[Davyd]] informs you that [[Mimidoa]] has come to the [[Isles of Umbra]] in search of you. Return to the northern shore and greet the old man.
 
*Davyd informs you that Mimidoa has come to the Isles of Umbra in search of you. Return to the northern shore and greet the old man.


*According to Mimidoa, a siren is behind the recent troubles. Declaring that the two of you must stop the creature, he furnishes you with a pair of brass earplugs and bids you follow him to the Ship Graveyard.
*According to Mimidoa, a siren is behind the recent troubles. Declaring that the two of you must stop the creature, he furnishes you with a pair of [[Brass Earplugs|brass earplugs]] and bids you follow him to the [[The Ship Graveyard|Ship Graveyard]].


*You arrive at the Ship Graveyard to find that the grizzled Lalafell has prepared a large campfire. Convinced that the flames will draw the siren to shore, he instructs you to wait with him by the fire until she appears.
*You arrive at the Ship Graveyard to find that the grizzled [[Lalafell]] has prepared a large campfire. Convinced that the flames will draw the siren to shore, he instructs you to wait with him by the fire until she appears.


*Just as you and Mimidoa are about to drift off to sleep, the siren emerges and begins to sing her beguiling song. Shocked into wakefulness, you plug your ears just in time to prevent the creature from luring you to a watery grave. Finding that her words have fallen on hastily deafened ears, she proceeds to send wave after wave of undead thralls to assail you in vain, before at last relenting and retreating to the depths whence she came. Find out if Mimidoa is still in possession of his wits.
*Just as you and Mimidoa are about to drift off to sleep, the siren emerges and begins to sing her beguiling song. Shocked into wakefulness, you plug your ears just in time to prevent the creature from luring you to a watery grave. Finding that her words have fallen on hastily deafened ears, she proceeds to send wave after wave of undead thralls to assail you in vain, before at last relenting and retreating to the depths whence she came. Find out if Mimidoa is still in possession of his wits.
Line 37: Line 53:
*To your great relief, Mimidoa is unharmed and in good spirits. The redoubtable old Lalafell applauds you on your performance, and proclaims that the siren will not risk returning to the Isles of Umbra for some time. Return to Davyd and tell him that the siren is no longer a threat.
*To your great relief, Mimidoa is unharmed and in good spirits. The redoubtable old Lalafell applauds you on your performance, and proclaims that the siren will not risk returning to the Isles of Umbra for some time. Return to Davyd and tell him that the siren is no longer a threat.


*Davyd is both shocked and relieved to hear your tale, and he rewards you with the corrupted shard as promised. Return to Aleport and present the shard to Ceana.
*Davyd is both shocked and relieved to hear your tale, and he rewards you with the corrupted shard as promised. Return to [[Aleport]] and present the shard to [[Ceana]].


*Betraying no hint of sympathy, Ceana reveals that the corrupted shard is the manifestation of an over-abundance of the element of fire, and tht it will do little if anything to tame the element of wind. It would seem that your adventures in Aleport have been a waste of time.
*Betraying no hint of sympathy, Ceana reveals that the corrupted shard is the manifestation of an over-abundance of the element of fire, and tht it will do little if anything to tame the element of wind. It would seem that your adventures in Aleport have been a waste of time.
[[Category:Main Scenario Quests]] [[Category:7th Umbral Era  Quests]] [[Category:Western La Noscea Quests]] [[Category:Patch 2.0 Quests]]

Revision as of 08:09, 19 April 2018

Main Scenario Quest icon.png

History Repeating

History Repeating Image.png
Quest giver
Davyd
Location
Western La Noscea (X:16, Y:30)
Quest line
Seventh Umbral Era
Level
42
Required items
1 Heavy Warded Pot Icon.png  Heavy Warded Pot
1 Brass Earplugs Icon.png  Brass Earplugs
Experience
Experience 23,460
Gil
Gil 3,098
Previous quest
Main Scenario QuestSweet Somethings
Next quest
Main Scenario QuestThe Curious Case of Giggity
Patch
2.0

Davyd is sweating profusely...

— In-game description


History Repeating is a level 42 Main Scenario Quest.

Steps

  • Wait by the campfire.
  • Show the corrupted crystal to Ceana.

Journal

  • Davyd informs you that Mimidoa has come to the Isles of Umbra in search of you. Return to the northern shore and greet the old man.
  • According to Mimidoa, a siren is behind the recent troubles. Declaring that the two of you must stop the creature, he furnishes you with a pair of brass earplugs and bids you follow him to the Ship Graveyard.
  • You arrive at the Ship Graveyard to find that the grizzled Lalafell has prepared a large campfire. Convinced that the flames will draw the siren to shore, he instructs you to wait with him by the fire until she appears.
  • Just as you and Mimidoa are about to drift off to sleep, the siren emerges and begins to sing her beguiling song. Shocked into wakefulness, you plug your ears just in time to prevent the creature from luring you to a watery grave. Finding that her words have fallen on hastily deafened ears, she proceeds to send wave after wave of undead thralls to assail you in vain, before at last relenting and retreating to the depths whence she came. Find out if Mimidoa is still in possession of his wits.
  • To your great relief, Mimidoa is unharmed and in good spirits. The redoubtable old Lalafell applauds you on your performance, and proclaims that the siren will not risk returning to the Isles of Umbra for some time. Return to Davyd and tell him that the siren is no longer a threat.
  • Davyd is both shocked and relieved to hear your tale, and he rewards you with the corrupted shard as promised. Return to Aleport and present the shard to Ceana.
  • Betraying no hint of sympathy, Ceana reveals that the corrupted shard is the manifestation of an over-abundance of the element of fire, and tht it will do little if anything to tame the element of wind. It would seem that your adventures in Aleport have been a waste of time.