Difference between revisions of "Blue Mage Spells Learning Guide"
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<noinclude>{{See also|Blue Mage|list of blue mage actions}} | <noinclude>{{See also|Blue Mage|list of blue mage actions}} | ||
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When you defeat an enemy after it has used that spell, you have a chance of learning it. Doing instances either premade with no Undersize options selected or with both Undersize and Level Sync options make the spell a 100% learn rate. Spell chances in open world or Masked Carnivale are RNG. <br> If you die before the enemy does you will not learn the spell. You must be alive as it dies in order to learn the spell. Use of [[Self destruct]] and [[Final Sting]] are not recommended. <br> Spells acquired by [[Whalaqee Totem]] are bought in [[Ul'dah]] near the Blue Mage trainer. <br> Minimum level indicates the minimum level that the spell can be attained. [[Masked Carnivale]], [[FATE]], or [[Elite Mark]] is not taken into consideration. All Blue Mage spells can be used at Level 1. | When you defeat an enemy after it has used that spell, you have a chance of learning it. Doing instances either premade with no Undersize options selected or with both Undersize and Level Sync options make the spell a 100% learn rate. Spell chances in open world or Masked Carnivale are RNG. <br> If you die before the enemy does you will not learn the spell. You must be alive as it dies in order to learn the spell. Use of [[Self-destruct]] and [[Final Sting]] are not recommended. <br> Spells acquired by [[Whalaqee Totem]] are bought in [[Ul'dah]] near the Blue Mage trainer. <br> Minimum level indicates the minimum level that the spell can be attained. [[Masked Carnivale]], [[FATE]], or [[Elite Mark]] is not taken into consideration. All Blue Mage spells can be used at Level 1. | ||
{| {{STDT|sortable dps role align left}} | {| {{STDT|sortable dps-role align-left}} | ||
| | |- | ||
! Spell | ! Spell | ||
! No. | ! No. | ||
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! Min Instance Level | ! Min Instance Level | ||
! How to Acquire | ! How to Acquire | ||
|- | |||
|[[Water Cannon]] || 1 || ★ || Default || 1 || - || - || Default | |||
|- | |||
|[[Flame Thrower]] || 2 || ★★★★ || [[Dungeon]] <br> [[Raid]] || 50 || - || 70 || [[Gobmachine G-VI]] from [[Brayflox's Longstop (Hard)]] <br> [[Einhander]] from [[The Keeper of the Lake]] <br> [[Magitek Gunship]] from [[The Keeper of the Lake]] <br> [[Omega]] from [[Alphascape v3.0]] | |||
|- | |||
|[[Aqua Breath]] || 3 || ★★★★ || [[Trial]] || 50 || - || 50 || [[Ultros]] from [[The Dragon's Neck]] <br> [[Leviathan]] from [ | |||
|}<noinclude>[[Category:Blue Mage Features]] [[Category:Guides]] [[Category:Job Guides]] [[Category:Blue Mage Guides]]</noinclude> | |}<noinclude>[[Category:Blue Mage Features]] [[Category:Guides]] [[Category:Job Guides]] [[Category:Blue Mage Guides]]</noinclude> |
Revision as of 18:04, 5 February 2021
- See also: Blue Mage and list of blue mage actions
When you defeat an enemy after it has used that spell, you have a chance of learning it. Doing instances either premade with no Undersize options selected or with both Undersize and Level Sync options make the spell a 100% learn rate. Spell chances in open world or Masked Carnivale are RNG.
If you die before the enemy does you will not learn the spell. You must be alive as it dies in order to learn the spell. Use of Self-destruct and Final Sting are not recommended.
Spells acquired by Whalaqee Totem are bought in Ul'dah near the Blue Mage trainer.
Minimum level indicates the minimum level that the spell can be attained. Masked Carnivale, FATE, or Elite Mark is not taken into consideration. All Blue Mage spells can be used at Level 1.