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Difference between revisions of "Technical Finish"

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| icon = Technical Finish.png
| icon = Technical Finish.png
| description = Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
| description = Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
| facts =  0 steps: 350<br>1 step: 540<br>2 steps: 720<br>3 steps: 900<br>4 steps: 1,200{{Action fact|Step Bonus|Grants [[Technical Finish]] and [[Esprit]] to self and party members.}}{{Action fact|Damage bonus of [[Standard Finish]] varies with number of successful steps.}}<br>1 step: 1%<br>2 steps: 2%<br>3 steps: 3%<br>4 steps: 5%{{Action fact|duration|20}}{{Action fact|additional|Activates the [[Esprit Gauge]]}}{{action fact|additional|Grants Flourishing Finish}}{{action fact|duration|30}}{{action fact|Triggers the cooldown of weaponskills, step actions, and finish actions upon execution.}}{{Action fact|Cannot be executed during the cooldown of weaponskills, step actions, or finish actions}}
| facts =  {{action fact|0 steps: 350<br>1 step: 540<br>2 steps: 720<br>3 steps: 900<br>4 steps: 1,200}}{{Action fact|Step Bonus|Grants [[Technical Finish]] and [[Esprit]] to self and party members.}}{{Action fact|Damage bonus of [[Standard Finish]] varies with number of successful steps.}}<br>1 step: 1%<br>2 steps: 2%<br>3 steps: 3%<br>4 steps: 5%{{Action fact|duration|20}}{{Action fact|additional|Activates the [[Esprit Gauge]]}}{{action fact|additional|Grants Flourishing Finish}}{{action fact|duration|30}}{{action fact|Triggers the cooldown of weaponskills, step actions, and finish actions upon execution.}}{{Action fact|Cannot be executed during the cooldown of weaponskills, step actions, or finish actions}}
| acquired = dancer
| acquired = dancer
| level = 70
| level = 70

Revision as of 23:26, 14 October 2023

Technical Finish

Acquired
Dancer frame icon1.png DNC (actions)
Level
70
Type
Weaponskill
Casting
Instant
Recast
1.5s (GCD)
Range
0y
Radius
30y
Targeting
Point Blank AoE
Patch
5.0

Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
0 steps: 350
1 step: 540
2 steps: 720
3 steps: 900
4 steps: 1,200
Step Bonus: Grants Technical Finish and Esprit to self and party members.
Damage bonus of Standard Finish varies with number of successful steps.
1 step: 1%
2 steps: 2%
3 steps: 3%
4 steps: 5%
Duration: 20s
Additional Effect: Activates the Esprit Gauge
Additional Effect: Grants Flourishing Finish
Duration: 30s
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution.
Cannot be executed during the cooldown of weaponskills, step actions, or finish actions

— In-game description

Technical Finish is an action unlocked at level 70. It is available for Dancer.

Notes

Gallery