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Difference between revisions of "Palace of the Dead (Floors 81-90)"

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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
|-
| '''Palace Wamouracampa''' || 60 || Sound || 81-83 ||  
| '''[[Palace Wamouracampa]]''' || 60 || Sound || 81-83 ||  
|-
|-
| '''Palace Vinegaroon''' || 60 || Sight || 81-85 ||  
| '''[[Palace Vinegaroon]]''' || 60 || Sight || 81-85 ||  
|-
|-
| '''Palace Bomb''' || 60 || Sight || 81-84 || Casts '''Self Destruct'''
| '''[[Palace Bomb]]''' || 60 || Sight || 81-84 || Casts '''Self Destruct'''
|-
|-
| '''Palace Gallimimus''' || 60 || Sight || 83-86 ||  
| '''[[Palace Gallimimus]]''' || 60 || Sight || 83-86 ||  
|-
|-
| '''Palace Dragon''' || 60 || Sight || 83-89 || Throws AoE even when not aggroed
| '''[[Palace Dragon]]''' || 60 || Sight || 83-89 || Throws AoE even when not aggroed
|-
|-
| '''Palace Worm''' || 60 || Sound || 84-88 ||  
| '''[[Palace Worm]]''' || 60 || Sound || 84-88 ||  
|-
|-
| '''Palace Claw''' || 60 || Sight || 85-89 ||  
| '''[[Palace Claw]]''' || 60 || Sight || 85-89 ||  
|-
|-
| '''Palace Eruca''' || 60 || Sound || 86-89 ||  
| '''[[Palace Eruca]]''' || 60 || Sound || 86-89 ||  
|}
|}
<br>
{| {{STDT|sortable pve align-left}} "
{| {{STDT|sortable pve align-left}} "
|+ Patrolling Enemies
|+ Patrolling Enemies
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
|-
| '''Palace Wamoura''' || 60 || Sight || 81-83 ||  
| '''[[Palace Wamoura]]''' || 60 || Sight || 81-83 ||  
|-
|-
| '''Palace Chimera''' || 60 || Proximity || 82-89 ||  
| '''[[Palace Chimera]]''' || 60 || Proximity || 82-89 ||  
|-
|-
| '''Palace Hapalit''' || 60 || Proximity || 84-85 ||  
| '''[[Palace Hapalit]]''' || 60 || Proximity || 84-85 ||  
|}
{| {{STDT|sortable pve align-left}} "
|+ Rare Spawns
|-
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
| '''[[Insentient Inquisitor]]''' || 60 || Proximity || 81-89 || Immune to Pomander of Witching
|-
| '''[[Necrose Knight]]''' || 60 || Proximity || 81-89 || Immune to Pomander of Witching
|}
|}



Revision as of 22:47, 2 June 2024

See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 81-90)

PotD 81-90 Banner.png
Level
60 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest Dead but Not Gone
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.45

The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?

Patch 3.4 Special Site

Palace of the Dead (Floors 81-90) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Palace Wamouracampa 60 Sound 81-83
Palace Vinegaroon 60 Sight 81-85
Palace Bomb 60 Sight 81-84 Casts Self Destruct
Palace Gallimimus 60 Sight 83-86
Palace Dragon 60 Sight 83-89 Throws AoE even when not aggroed
Palace Worm 60 Sound 84-88
Palace Claw 60 Sight 85-89
Palace Eruca 60 Sound 86-89
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Palace Wamoura 60 Sight 81-83
Palace Chimera 60 Proximity 82-89
Palace Hapalit 60 Proximity 84-85
Rare Spawns
Enemy Level Aggro Type Known Floors Notes
Insentient Inquisitor 60 Proximity 81-89 Immune to Pomander of Witching
Necrose Knight 60 Proximity 81-89 Immune to Pomander of Witching

Floor 90 Boss

Aggressive difficulty r6.png The Godmother

The boss will summon ads that will cause small explosions around the arena, requiring players to be careful where they are moving. The boss will also cast Sap on random players. The boss will also summon Grey Bombs that need to be defeated quickly. Finally, the boss will regularly cast Massive Burst, an attack that can take players to 1 HP and isn't affected by mitigation. Players can move the Giddy Bomb into the boss's hitbox before it explodes to stun the boss and stop this attack.