The Dungeons of Lyhe Ghiah
- See also: The Shifting Oubliettes of Lyhe Ghiah
The Dungeons of Lyhe Ghiah
- Level
- 80 (Sync: 80)
- Item Level
- 0 (Sync: 505)
- Difficulty
- Normal
The Dungeons of Lyhe Ghiah is a level 80 treasure dungeon introduced in patch 5.05 with Shadowbringers.
“According to rumors circulating among scavengers, the diabolical Fuath have filled the dungeons below Lyhe Ghiah with all manner of treasures. Those drawn to the ancient castle in search of riches are forced to provide sport for their fae hosts, with only the truly skilled and uncannily fortunate able to escape with their lives and perhaps even a few priceless trinkets.
Entering The Dungeons of Lyhe Ghiah
- Requirements: Disciples of War or Magic. No level or item level requirement, but level 80 full party (eight players) recommended.
- People are free to change their combat classes and jobs inside The Dungeons of Lyhe Ghiah.
The Dungeons of Lyhe Ghiah, a special instance similar to the Aquapolis and the Lost Canals of Uznair, can be accessed after finding and opening treasure coffers obtained from zonureskin treasure maps.
Progression
Players progress by opening a treasure coffer in each room, which triggers a trap spawning enemy monsters. Sometimes the room has a chance to spawn extra monsters which may or may not drop extra chests. After completing the trap event and opening the treasure coffer, players are given a key to open one of two locked doors. The door will then either open and reveal the next room, allowing the players to progress to the next floor, or kick them out. Occasionally, there will be arrows pointing towards the correct door.
There are 5 rooms in total.
Enemies
- Dungeon Echevore
- Dungeon Basket
- Dungeon Anemone
- Dungeon Porxie
- Dungeon Phooka
- Dungeon Irismoth
- Dungeon Glider
- Dungeon Moss Fungus
- Dungeon Purple Morpho
- Dungeon Blood Morpho
- Dungeon Hawker
- Dungeon Lorikeet
- Dungeon Tot Aevis
- Dungeon Rabbit's Tail
- Dungeon Rosebear
- Dungeon Crocota
- Dungeon Werewood
- Dungeon Witchweed
- Dungeon Psammead
- Dungeon Killer Bee
- Dungeon Djinn
- Dungeon Byrgen
- Dungeon Blue Morpho
- Dungeon Naiad
- Dungeon Etainmoth
- Dungeon Rowan
- Dungeon Kelpie
Chance Opportunities
There are three enemy types that may appear during each round of combat.
- Fuath Tricksters; The party is given a limited amount of time to defeat them. Once defeated, they will drop sacks of elemental clusters.
- The Keeper of the Keys; Rather powerful and should be burned down quickly. They drop a chest full of materia.
- Dungeon Crew (Dungeon Onion, Dungeon Egg, Dungeon Garlic, Dungeon Tomato, Dungeon Queen); Five mandragoras will drop from the sky with numbers above their heads. They must be taken out in order of 1 to 5. If done correctly, the reward from the final mandragora is a sizable amount of gil.
Depending on the boss encountered in the final room, some of these encounters are guaranteed to trigger.
Final Boss
The boss that appears in the final chamber is random.
Goliath
Alichino
Effects of Each Outcome
Opening a door can trigger one of four events:
- 1. The door opens immediately.
- 2. The door shuts briefly and then opens.
- 3. The door shuts all the way, sounding alarms, and then switches to a rainbow light and opens.
- 4. The door shuts all the way, sounding alarms, and players are removed from the instance.
Clearing all 5 rooms provides you with a gil reward and chance at a rare minion determined by the current patch.
Chest Rewards
Opening the chamber chest in the center of the room after clearing all mobs will reward the following for each player in the dungeon. Sometimes triggering Gambler's Lure:
Chamber Number | Gil Reward | Tomestones of Poetics |
---|---|---|
1 | ![]() |
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2 | ![]() |
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3 | ![]() |
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4 | ![]() |
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5 | ![]() |
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Gambler's Lure
When opening a chamber chest, there is a random chance you will get the Gambler's Lure minigame. Here the map owner plays a game of higher or lower, adding the original amount the chest loot to the final amount every time. Numbers range from 1 to 9. If your card is the same as the hidden one; the loot remains the same, you get a new random card, and you play again. This can be done up to 4 times for 5 times the amount of loot, but if the player guesses wrong, all of the loot is lost.
Possible Rewards
Rare
- A Better Tomorrow Orchestrion Roll
- Calf Leather
- Cloth-softening Powder
- Enchanted Elm Lumber
- Fireglass Leather
- Frontier Cloth
- Insatiable Orchestrion Roll
- On Our Fates Alight Orchestrion Roll
- Seacloth
- Stuffed Fuath
- Sungold Talos
- Wind-up Fuath
Common
- Water Crystal
- Earth Crystal
- Lightning Crystal
- Fire Crystal
- Ice Crystal
- Wind Crystal
- Water Cluster
- Earth Cluster
- Lightning Cluster
- Fire Cluster
- Ice Cluster
- Wind Cluster
- Bluespirit Tile
- Bright Linen Yarn
- Chalicotherium Leather
- Cracked Stellacluster
- Deepgold Ingot
- Deepgold Nugget
- Diaspore
- Enchanted Manasilver Ink
- Enchanted Truegold Ink
- Ethereal Silk
- Grade 1 Dexterity Alkahest
- Grade 1 Intelligence Alkahest
- Grade 1 Mind Alkahest
- Grade 1 Strength Alkahest
- Grade 1 Vitality Alkahest
- Grade 2 Dexterity Alkahest
- Grade 2 Vitality Alkahest
- Green Glider Leather
- Hard Mudstone Whetstone
- Iridescent Silk
- Iridescent Silk Thread
- Miracle Apple Lumber
- Onyx
- Petalite
- Pixie Cotton
- Pixie Floss
- Refined Natron
- Stonegold Nugget
- Smilodon Leather
- Tincture of Strength
- White Ash Lumber
- Battledance Materia VII
- Battledance Materia VIII
- Heavens' Eye Materia VII
- Heavens' Eye Materia VIII
- Piety Materia VII
- Piety Materia VIII
- Quickarm Materia VII
- Quickarm Materia VIII
- Quicktongue Materia VII
- Quicktongue Materia VIII
- Savage Aim Materia VII
- Savage Aim Materia VIII
- Savage Might Materia VII
- Savage Might Materia VIII
- Craftsman's Command Materia V
- Craftsman's Command Materia VI
- Craftsman's Cunning Materia V
- Craftsman's Cunning Materia VI
- Craftsman's Competence Materia V
- Craftsman's Competence Materia VI
- Gatherer's Grasp Materia V
- Gatherer's Grasp Materia VI
- Gatherer's Guerdon Materia V
- Gatherer's Guerdon Materia VI
- Gatherer's Guile Materia V
- Gatherer's Guile Materia VI
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Beauty and Its Beasts I | 5 | Raid the Dungeons of Lyhe Ghiah. | ![]() |
5.05 |
Beauty and Its Beasts II | 10 | Raid the Dungeons of Lyhe Ghiah 5 times. | - | 5.05 |
Beauty and Its Beasts III | 10 | Raid the Dungeons of Lyhe Ghiah 10 times. | - | 5.05 |
Beauty and Its Beasts IV | 20 | Raid the Dungeons of Lyhe Ghiah 20 times. | ![]() |
5.05 |
Happily Treasure After I | 5 | Raid the final chamber in the Dungeons of Lyhe Ghiah. | - | 5.05 |
Happily Treasure After II | 10 | Raid the final chamber in the Dungeons of Lyhe Ghiah 5 times. | - | 5.05 |
Happily Treasure After III | 10 | Raid the final chamber in the Dungeons of Lyhe Ghiah 10 times. | - | 5.05 |
Happily Treasure After IV | 20 | Raid the final chamber in the Dungeons of Lyhe Ghiah 20 times. | ![]() |
5.05 |