Future Proof
Jump to navigation
Jump to search
Future Proof
- Quest giver
- Ardashir
- Location
- Azys Lla (X:7.4, Y:11.5)
- Quest line
- Anima Weapons Quests
- Level
- 60
- Required items
- 50 Singing Cluster
1 Sword of the Twin Thegns
1 Shield of the Twin Thegns
1 Axe of the Blood Emperor
1 Guillotine of the Tyrant
1 Trident of the Overlord
1 Sultan's Fists
1 Spurs of the Thorn Prince
1 Bow of the Autarch
1 Flame of the Dynast
1 Rod of the Black Khan
1 Book of the Mad Queen
1 Cane of the White Tsar
1 Word of the Magnate
1 Sphere of the Last Heir - Experience
- 0
- Gil
- 1,689
- Previous quest
- A Dream Fulfilled
- Next quest
- Born Again Anima
Cut from a Different Cloth
Seeking Inspiration - Patch
- 3.45
“Ardashir is contemplating the present state of the anima.
※Changing classes or jobs will prevent progress during this quest.— In-game description
Rewards
Depending on job:
- 1 Sharpened Sword of the Twin Thegns
- 1 Sharpened Shield of the Twin Thegns
- 1 Sharpened Axe of the Blood Emperor
- 1 Sharpened Guillotine of the Tyrant
- 1 Sharpened Trident of the Overlord
- 1 Sharpened Sultan's Fists
- 1 Sharpened Spurs of the Thorn Prince
- 1 Sharpened Bow of the Autarch
- 1 Sharpened Flame of the Dynast
- 1 Sharpened Rod of the Black Khan
- 1 Sharpened Book of the Mad Queen
- 1 Sharpened Cane of the White Tsar
- 1 Sharpened Word of the Magnate
- 1 Sharpened Sphere of the Last Heir
Walkthrough
- Main article: Sharpened Anima Weapons/Quest#Future Proof
Steps
- With (your Anima weapon/shield) equipped or in your inventory, speak with Blamprest in Idyllshire.
- Collect the singing clusters. 0/50
- With (your Anima weapon/shield) equipped or in your inventory, deliver the Singing Clusters to Blamprest in Idyllshire.
- With (your Anima weapon/shield) in your inventory, deliver the distilled ceruleum and moonrise to Ardashir in Azys Lla.
Journal
- Ardashir is contemplating the present state of the anima.
- ※Changing classes or jobs will prevent progress during this quest.
- Ardashir is seemingly satisfied with the results of his research thus far─so much so, that he soon plans to return to Radz–at–Han where he will present his findings. Gerolt, on the other hand, is baffled by this presumption, and wastes no time reprimanding him. Ardashir reluctantly accepts the truth─that their work is not yet complete─and soon offers a means to temporarily fortify the anima weapon. For his plan to work, however, it requires a ceruleum solution which he has commissioned from a skilled distiller in Idyllshire. While he begins other preparations for the anima weapon, he asks you to meet with this artisan, one Blamprest, in Idyllshire.
- ※You may not proceed with a class or job that is different from when you accepted this quest.
- Blamprest assures you work on Ardashir's order is well underway. He has been delayed, however, by a need for singing clusters. Though difficult to acquire, he has entrusted the task to a pair of sisters─skilled mages who agreed to help...for a price. No sooner does he mention the pair than they appear before you seeking compensation for their work. Much to your surprise─and dismay─he tells them that you have eagerly agreed to pay for them in his stead. They have yet to explain how you must pay them, but as your only alternative is to bargain at Rowena's Center for Cultural Promotion, you steel yourself to undertake trials of unknown peril.
- After subjecting yourself to the peculiar whims of Amphelice and Angelet, you at last deliver the singing clusters to Blamprest, who then crafts for you the elixir needed for the anima weapon's fortifying potion. With your work complete and the elixir in hand, he bids you safe travels back to Azys Lla.
- You return to Azys Lla, elixir in hand. The second bottle you place on Ardashir's workbench, however, leaves him perplexed. When you explain to him it was an order for spirits placed by Gerolt, he then comes to a sudden and startling realization─Gerolt squandered a portion of the money lent to them by Rowena to make the purchase. Though he is furious, he cannot deny the strange yet beneficial effects of alcohol on Gerolt's work. After regaining his composure, he completes his potion, and sets Gerolt to work on fortifying the anima weapon. Much to their delight, Ardashir's plan was a success. Moreover, he goes on to show you an Allagan droid that may be the key to ensuring the anima's longevity, assuming it can be repaired.
- ※ The attributes of the anima weapon can be reallocated by speaking with Ulan in Idyllshire.
Dialogue
Accepting the Quest
Ardashir: Prepared to enhance yet another anima, are we? There is still much to be done before we can craft a new soulstone and weapon, mind you, but for now another potion should ensure its safety until we are ready. Ardashir: For that, we will need to commission more distilled ceruleum from Blamprest. Ardashir: I have already placed an order for another bottle, so while we see to things here, I would have you go and speak with him. There is naught we can do for the anima without it.
Gerolt: Aye, and you tell Blamprest we'll settle fer nothin' less than his very best, ye hear?
With the Relic weapon equipped or in your inventory, speak with Blamprest in Idyllshire.
Blamprest: Ah, well if it isn't my favorite customer. Come for another bottle of distilled ceruleum?
Amphelice: Then I shall be expecting more stories in exchange for our clusters.
Blamprest: As before, you'll need fifty in total. Any less and I cannot guarantee the quality of my work. When you have done all they require of you, return to me with the clusters. Everything should be ready by then. Blamprest: Of course, if you feel their tasks are too demanding, you can always try haggling with Hismena. No doubt she would welcome the opportunity for more business.
Collect 50 singing Clusters.
Blamprest: Judging by that smile I take it you have the clusters I require? Blamprest: Yes, yes, this will do nicely. Wait here just a moment. Blamprest: There we are. Ardashir will be quite pleased, as I'm sure Gerolt will be as well. Blamprest: Give them my best, and tell Gerolt I'm glad to see he's back to his old ways.
With the [Relic weapon] in your inventory, return to Ardashir
Ardashir: Welcome back, [Forename]. We have accomplished much while you were away. In fact, I am quite close to a more permanent solution to our troubles. Ardashir: But first, let us do what we can to fortify the anima's current vessel. Might I have a look at the weapon in question? Oh, and the distilled ceruleum, of course. Ardashir: Right, then. Now to prepare the potion. Ardashir: Another bottle of ale!? By the gods, how am I to explain this to Rowena?
'Gerolt: ...Don't give me that look. Ye know I can't do me best work without me muse. Now hurry up with that potion. [Forename]'s weapon ain't gonna hammer itself.
Ardashir: Honestly, Gerolt, why could you not learn to forge weapons like an ordinary man. A sober man... Ardashir: <sigh> Calm yourself, Ardashir. There is work to be done. Ardashir: There, the potion is done. All that remains is applying it to the anima weapon. Ardashir: I leave the rest to you.
Gerolt: A right fine piece o' work, if I do say so meself. Gerolt: A weapon made sharp with a brew o' pure ceruleum. Hm, I like the sound o' that─pair of [Relic Weapon]!
< What will you say?> < You're almost there.> < I think you still have room to improve.> < ...>
<...> Anima: Would that I could read your thoughts... Still, your silence tells me much. Anima: I will become stronger, [Forename]. Together we shall discover my true potential.
Ardashir: 'Tis good to see our work was a success. The anima seems stronger than before, yet its vessel remains sound. Ardashir: Another anima made safe. For now, at least. I look forward to the day it resides safely in its new vessel. I trust you will take good care of it until then.